Before mod 16, a paladin holding shift was resistant to pushes and pulls. After mod 16, a paladin holding shift is resistant to knockdown and stun, but not resistant at all to many pushes and pulls. Notable examples are Orcus in ToNG tossing me into the gutter, shield having no effect on Atropal push/pull, and perhaps most annoying, little golems in the Bore Worm fight tossing me around even with Palisade up, often leading to the strange effect of me being far away from my glowing shield that is still planted in place. Can these be fixed? Thanks.
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