Hi,
This lag problem started yesterday, my char jumping round, server not responding in red on screen, actions in bags not done and so on.
Just this morning I have restarted the game 7 times, done some changes in graphics with no luck getting the game to behave.
This is really frustrating and I have no idea what to do about this, and in my opinion unacceptable.
Please dev's, fix this
.
Thank you.
Comments
Edit: For us, the problem began after Tuesday's patch.
ISP Speed test to Boston (at least I *think* NWO is hosted in Boston):
https://www.speedtest.net/result/9379316865
Running /netgraph 1 looks something like this:
PING: 70-90ms (when normal) 1500+ when lagging
SEND: 36 (36 unpacked)
RECV: 60-80 (normally) millions when lagging
Continuous Ping to patchserver.crypticstudios.com looks like this:
Reply from 208.95.184.200: bytes=32 time=55ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Reply from 208.95.184.200: bytes=32 time=55ms TTL=51
Request timed out. (Timeouts coincide with high latency)
Request timed out.
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Request timed out.
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Request timed out.
Reply from 208.95.184.200: bytes=32 time=55ms TTL=51
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
Request timed out.
Reply from 208.95.184.200: bytes=32 time=54ms TTL=51
There are no outages in my area that I'm aware of, and all other streaming services seem to be functioning normally.
Ereshkigal - 12k Tiefling SW
Aurora Ravensong - 11.6k Drow CW