The maximum Field of View in Neverwinter has been reduced. Note: This was intended to go out with the introduction of the FoV option. The goal of this change is to reduce the pressure on players to make the game look less readable, for the benefit of being able to see more at once. We'll keep an extra eye on feedback in case there are mechanics that become significantly more difficult with a lower maximum.
This is not related to FoV, but I'd really like to see these options for minimap: 1) zoom out the whole map 2) permanently remember the zooming
I don't need to see things on minimap that I see nearby anyway, the main benefit of minimap is to see things that are far away.
Comments
The maximum Field of View in Neverwinter has been reduced.
Note: This was intended to go out with the introduction of the FoV option. The goal of this change is to reduce the pressure on players to make the game look less readable, for the benefit of being able to see more at once. We'll keep an extra eye on feedback in case there are mechanics that become significantly more difficult with a lower maximum.
This is not related to FoV, but I'd really like to see these options for minimap:
1) zoom out the whole map
2) permanently remember the zooming
I don't need to see things on minimap that I see nearby anyway, the main benefit of minimap is to see things that are far away.