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Profession Jobs consuming more resources than they should be.

methuselasmethuselas Member Posts: 275 Arc User
edited January 2020 in Bug Reports (PC)
So, I'm in the gold-grind phase of professions. (Anyone that actually does professions, knows what I'm talking about.) I have ten toons creating Sandstone Whetstones. Each toon has 6 stacks of 999 Sandstone +1. Each toon is using Hiae to fill the profession coffer and using Ahia to consume morale (and to maximize output.) Each toon has a level 80 Jewelcrafting, the Artisans, themselves are level 80 and they're all using a Cobalt File +1. The job itself is at 100% proficiency and 100% Focus. Each Sandstone Whetstone requires 2 sandstone.

I'm consuming more sandstone, than I should be. I have some toons that have over 999 Sandstone Whetstone +1, but consumed more than 1998 sandstone. I have some toons that LESS than 999 Sandstone Whetstone +1 but have consumed more than 1998 sandstone.

RNG be damned, 'cos it says I have a 100% proficiency and 100% focus and I haven't seen a single failure either in my box or during morale burns.

What gives?

Comments

  • hexngone#5489 hexngone Member Posts: 370 Arc User
    You *should* be getting lower cost with Haie feeding the coffer (Passion Project) and more items produced than 80 per day using Aiha (Miracle Worker) but at higher daily cost. The Miracle worker will cause your raw material usage to be less and not more for a given output. You have my sympathy during double professions, however (400 clicks x 10)

    That being said, a few months ago the devs revalued the quartz ring such that it may be more attractive vs Brass rings. The Sandstone/Quartz ratio is 1:1 so less confusing for inventory.
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