Where are you almighty pvp dev.. we seen you once on a livestream and that's about all. Any developer paying even half attention to pvp would have removed kicking from pvp so long ago.... but hey im sure everyone will try pvp again after they get kicked RIGHT?
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Maybe we will do a PVP thread next. Perhaps one of the designers could help me with it.
Thanks
Chris (The New Producer)
https://www.arcgames.com/en/forums/neverwinter#/discussion/comment/13136324
Pvp needs your support folks Plz comment in the CPD thread and vote /support Us Give thumbs up and agrees ..
In the last group - it's not their fault - it's the way PvP is set up. People have no threshold to hit on their character before combating the highest geared and most experienced among us. It's important we raise issues like this to the Dev's as Kalina says so they address them.
I suggest a non competitive; non ranked solo que for people who are learning as are new to PvP so they aren't thrust into a competitive only Que with BiS veterans who are vying for leaderboard position. This could potentially help both the veteran community in creating more competitive matchups as well as people who are new to PvP and not having a good experience as you describe. Because I promise the this issue is frustrating for everyone affected on both sides of this issue.
Edit: spelling
Winter Lily (CW) / Winter Rose (DC) / Winter Ivy (HR)
Pandora's Misfits Guild Leader
You could try and enforce a certain Item level to queue, but then there's the matter of exclusion, and all it does is increase the cost of leaderboard manipulation.
Separate queues (tiers), same ^^.
Make PvP season rewards for Premade queue, queue syncing.
How to solve?
this meeting was arranged by Chris the new lead designer ..
Winter Lily (CW) / Winter Rose (DC) / Winter Ivy (HR)
Pandora's Misfits Guild Leader
Of course, I haven't pvpd in ages. No class balance, more rug-pulling with gear, absolutely no interest in re-learning and re-building since the mod 16 disaster.
Pvp was actually fun before mod 6 when you didn't have to deal with a basement-dwelling obsessive premade party. To rescue it they'd need to wind the game back to mod 2, make pvp a completely separate game with no HP attached to armor (the way it was until that boneheaded idea crept in with mod 5), and undo a long list of bad ideas from the last 5 years.
Mod 5 and 6 are widely considered the beginning of the end for many experienced PVPers. Before that, you had competitive PVP's golden age in this game. Premades pretty much died out somewhere around mod 11 if I remember right. The NCL event did occur durring mod 6, which is looked back on fondly by many veteran PVPers who played in premades.
As for the solo que, it only improved PVP for a short time after it was first introduced. As time went on, more and more issues related to the death of competitive PVP, premades, and almost all premade vs premade matches surfaced. Solo que wasn't the direct cause of this exactly but it did exacerbate the issue and now is the biggest roadblock to reviving anything resembling coordinated teamplay.
Right now, I would be hard pressed to think of a time in this game's history where conditions were this bad for newcommers and undergeared players. Solo que failed to protect the casual players in the end, we have rampant kick voting abuse, the gear gap is huge, PVP still goes too long to get much needed updates and fixes to it, ect. And to top it off, it is much harder to become good at PVP now that everyone can't get consistent practice at coordinated teamplay. Solo que has encouraged an every man for himself mentality and actively prevents us from training people effectively and building a healthy community. Tons of players who want to get better are stuck in a stagnant state where they either don't know how to improve or can't get the opportunities and practice they need to improve.
PVP Rogue,
--[----- "Your friendly neighborhood spawn of Satan." -----]--
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Main Character: Hurricane Marigolds (Rogue WK & Assassin)
Ingame Handle: trgluestickz
Discord Name: Hurricane🌀Marigolds#2563
Guilds: She Looked LVL 18 & Essence of Aggression
Alliances: Imperium & Order of the Silent Shroud
Platform: PC