When the max character level went up to level 80 the stronghold changed. It made it more difficult for anyone under level 80 to get influence for their stronghold. However I feel that a tier one heroic such as lake supply and dock supply should not have enemies equivalent to the t2s. I'm not exactly sure what the terminology of the strength of the enemies is... However I refer to the tier twos as double ring silver, because that's what's around the HP bar. Tr3s would be double ring spiked gold. We're seeing double ring silver enemies everywhere all over the stronghold. Some of those enemies HP pools are so drastic it's almost impossible to take them down without a team. Which in turn makes getting influence daily a little bit more of a chore and take a little bit more time. Yet we're still stuck with only getting 400 influence a day per character.
-Falken Blackhand (Co-Leader) Of The Forsaken Reborn
LVL 70 Hunter Ranger Pathfinder/Trapper
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Where production has taken the biggest hit is dungeoneering. Every change to the random queue mechanism has led to a drop in activity. After the latest changes to the queue dungeoneering supply is now zero. No one in the guild can be persuaded to do random queues at all now.