Again I come with a humble plea to the Devs: please please please do something about the Defiant Souls in TONG. It's just not right. Twice this week I was in a party that sailed through to the end with no problems, only to be forced to abandon at Ras Nsi because we couldn't kill the Defiant Souls.
Please Devs, either nerf their HP, or get rid of some of the skeletons that get in the way, I don't know, do something. It's not fun.
Or boost the difficulty of the remainder of the dungeon, so the party can tell right away that they won't be able to finish. This inconsistency is just too frustrating.