Why don't the dev's include changes that would want to make players spend money, such as:
1) A token that allows us to change our race abilities without changing our current appearence. If however, you wanted abilities of a purchasable race like dragonborn, the token can be more expensive.
2) A token that allows us to change our class ability points from the beginning.
3) A token that allows us to swap our companion slot types.
Unfortunately many of you would want class reroll token and i am pretty sure that it won't be introduced, so lets keep that out of this discussion please.
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And having lvl 72 quests in the stronghold that are filled with lvl 80 mobs is just plain silly season by the way.. if you dont want players to form guilds until they are max level then make it clear otherwise at least give players a fighting chance of completing quests and encounters at there respective levels.....
Might is not always right - the powerful sometimes forget that.
The Small BandCrossing the WoD diagonnally from the SL HE to the DR green spot is at most 2 minutes.
Not a big deal (though I would also complain that i'm not on a horseback riding simulation and would also very much like shaving all those travel times for maps i already visited hundreds of times :P )
When you have to do quests in a map, I advise you to open the map and decide from this in which order you will do the various quest points : make a logic path where you hit every objectives in one single rotation of the map.
You can also accumulate the quests rather than doing WoD everyday, Dread Ring everyday, Sharandar everyday, SKT everyday, Icewindale everyday.
You get different quests during at least 3 days in a row, so you can grab the quests each day without doing them, and then do everything the 3rd day so you only have to do one rotation of the map every 3 days rather than one/day.
Waypoints, as you suggest, would mostly negate one of the biggest advantage of a legendary mount : the riding speed, so one of the incentive to try your luck on lockboxes or work for AD.
Alternately, You can bind the killme command (ex : /bind ctrl+k “gensendmessage Stuck_Defeatme activate”) : it's a twisted fast travel back to the nearest firecamp (usually used in WoD/Dread Ring, not so on other maps). You loose potion buffs and, if you are not VIP high enough, get injured too.
Might is not always right - the powerful sometimes forget that.
The Small Band