I'm not really liking the new format (new for me) where you have to click the arrows to open a window to find out how long your potions and so-on are lasting for and if they are even still active or not. I've given it a week or so of playing constantly but it has not grown on me, quite the opposite, it's becoming more and more annoying. I used to just glance up at the top left corner and if the usual potions and stuff I always have going were showing I looked away and kept fighting, if an icon was gone I would know it needed a new one. Now I have to wait until I am able to stop, click and open a screen, look around to see.... it's clunky, cumbersome, not an improvement on how it used to be, it just makes life harder to know how your extras are going and if they need attention. It would be nice to have the option to toggle the bar back on again so it stays there for those who wanted it there and can see how things are going at a glance, or to have it hidden as it is now, for those who like it that way, but either way a choice/tickbox in settings/UI/the window itself/no-idea, to keep it showing or hide it, that would be nice. It's really not a good change as it is now imo.
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Since they grant us access to level 0 commands, it would seem sensible to post a listing of the new access points for us to use for keybinds. Instead we have to hunt and poke around in the game until we stumble upon what they already know. You can search commands using;
/cmds "search string"
However there is no searching for subcommands and many are listed without comments.
*For example; Guild Wars allows it, but doesn't support it, they officially stated; To all modders: It's important to note that the parameters concerning the use of third-party programs do still apply. We cannot condone the use of such programs, and we cannot support the accounts of those who may be negatively impacted in using such programs. That's called the "If it eats your hard drive and blows up your refrigerator, don't call us" policy.