I have three new characters I can't complete campaigns with now because they can't get into the leveling queue. This is a freaking joke.
If you can't do this remove the prohibition on starting new campaigns "too early" so at least we can keep leveling by doing harder material esp now during Nevermember Recruitment,
And BTW for all levels, the asinine queue waits means double deals event are useless if we can't get into queues to earn them.
Boudica's Sisters - A Guild For Introverts
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Comments
Why do we have this problem? Simple ... post Mod 16 it's far harder to play a Tank or Healer than DPS and most of the Classes with Tank/Healer Paragons also have DPS Paragons. Its both harder to solo as a Tank/Healer and harder to perform your role in a group. Healers have to keep a watch on the entire party and manage their divinity, trying to keep everyone alive. Tanks have to manage agro and keep themselves alive while having *everything* attack them. DPS paragons for the most part just need to worry about keeping their rotation up and occasionally moving out of red spots.
The Devs tried in Mod 16 to increase the Number of Tanks/Healers by adding a tank paragon to Barbarians and adding a healer paragon to Warlocks. While this was a good idea in concept, it failed as most players in these classes were playing them because they wanted a DPS class. It also did not help that to have both an effective DPS loadout and an effective Tanking/healing loadout requires different sets of gear and different stats. A DPS loadout for example maxes Armor Pan/Crit/Accuracy, then just piles on Power. An effective Tank loadout may max Armor Pen (for Agro), but then spends points maxing Defense and piling on hundreds of K in Hit points. When all is said and done, most characters with effective Tank and DPS loadouts have spent millions of AD in gear and enchants just to be able to get that 5K rAD role bonus.
Winter Lily (CW) / Winter Rose (DC) / Winter Ivy (HR)
Pandora's Misfits Guild Leader
Separating the 80's would be great. Make the low leveling random queue dungeons available to any class 79 and lower and make them slightly easier so they're not getting slaughtered the minute they start fighting. For 80s let that be the skirmishes random queue and then intermediate be the Lostmauth, Spiders, etc.
Probably could have created my own thread with that but it benefits the topic as well.
That being said, I do like my pally tank. She's not as fun as before MOD-16 but at least she moderately enjoyable especially compared to the cleric.