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Arcanist Aoe and shared powers

lardesonlardeson Member Posts: 374 Arc User
i made a post about this with mod16 release and was ignored, prolly still gonna get ignored, but will try again.

Anyway, the aoe on arcanist is aweful, not due to class mechanics but due to bugs and rediculous lack of ranged aoe powers.

The range aoe power we have is shard and its aweful!!!!!, takes a whole year to cast.

sudden storm aka lightning bolt, is bugged and misses 99,99% of the time, yet to be addressed.

Steal time is melee and has a 1.5s cast time but definitely takes longer, and main issue is that it only hits once compared to previous mods where it did multiple hits for its duration, this also results to it only proccing anything on that final hit. Basically if you get interrupted while casting it, you dont do any damage and it goes on full 20hrs cd (which they apparently changed to be halved if you dodged or were interrupted, but the chances of this is just like rng, most of the time it goes on full cd when interrupted).

Icy terrain is Ok-ish but its also melee unless you move it to the spell mastery where it then becomes ranged but now you have to target where u drop it.

Dont even get me started on repel, not only does it set ur other party members off, but the damage is also reduced by alot when moved to spell mastery.

Entangling force in previous mods (premod16) used to have aoe effect on tab, not anymore.

Conduit of ice. Why is this power in thaum but not in arcanist? like what is the criteria with this? Thaum has 3 ranged aoe powers: fireball, conduit and fanning. Conduit should be a shared power for both paragons.
Lardeson CW not Mage. Where's my fireball and my thunderbolt?

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    isaacorion#1994 isaacorion Member Posts: 106 Arc User
    I would honestly be fine with Arcanist AoE if [Steal Time] didn't have a bad tendency to misfire.
    Where you hit the button, start about a half-second of the animation, and the spell just cancels. Sometimes you get the reduced CD, most times it's full CD timer.

    I just look at Arcanist = Single Target nukage, Thaum = AoE spreadshot. Or was when Conduit and Icy Terrain would aoe apply Crit Conflag smolder.
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    autumnwitchautumnwitch Member Posts: 1,136 Arc User
    Doesn't Arcanist have endless avalanche? I use that when I am running one and it clears a roon fast and can keep mobs off your butt for quite a while.
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    darthpotaterdarthpotater Member, NW M9 Playtest Posts: 1,259 Arc User
    This has been discussed a lot but the devs keep ignoring it.

    First they should fix the bugs
    -Lighning bolt should be fixed asap
    - Steal time should be the old version with multiticks or they should reduce casting time to 0,5s or give it something more, for example more target cap, or an adding effect like previous speed in tab.

    Shard should be completely reworked, is a forgotten power they dont want to touch because is buggy as hell. I would like something like chain lightning, a targeting power (not like actual ligning bolt) that chains on 5-6 enemies doing less and less dmg, with an average CD. They gave the thaumaturge the iconic fireball, why not the iconic Chain Lightning to arcanist?

    Icy terrain should be thaumaturge exclusive from my PoV
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    lardesonlardeson Member Posts: 374 Arc User

    This has been discussed a lot but the devs keep ignoring it.

    First they should fix the bugs
    -Lighning bolt should be fixed asap
    - Steal time should be the old version with multiticks or they should reduce casting time to 0,5s or give it something more, for example more target cap, or an adding effect like previous speed in tab.

    Shard should be completely reworked, is a forgotten power they dont want to touch because is buggy as hell. I would like something like chain lightning, a targeting power (not like actual ligning bolt) that chains on 5-6 enemies doing less and less dmg, with an average CD. They gave the thaumaturge the iconic fireball, why not the iconic Chain Lightning to arcanist?

    Icy terrain should be thaumaturge exclusive from my PoV

    Yh but if you remember correctly, before mod16, ice powers where 'shared' powers, they dint belong to any specific paragon. Unless like you said they should just make thaum into a fire-ice based paragon and arcanist into a lightning-arcane based paragon which would make alot more sense considering the description of both paragons but right now ice powers dont belong in any specific paragon and should be 'shared' powers, which is why i dont understand why icy terrain is in both but not conduit, makes 0 sense to me.
    Lardeson CW not Mage. Where's my fireball and my thunderbolt?
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    lardesonlardeson Member Posts: 374 Arc User

    Doesn't Arcanist have endless avalanche? I use that when I am running one and it clears a roon fast and can keep mobs off your butt for quite a while.

    It does but the main issue with shard is that it requires 3 maneuvers, you first need to cast it, then target and push it at enemies, then manually detonate it or wait for it to take a few years to detonate itself. In a group content you dont want to be spending so much time on just 1 power that even has a rediculous cd afterwards.
    Lardeson CW not Mage. Where's my fireball and my thunderbolt?
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    mebengalsfan#9264 mebengalsfan Member Posts: 3,169 Arc User
    lardeson said:

    Doesn't Arcanist have endless avalanche? I use that when I am running one and it clears a roon fast and can keep mobs off your butt for quite a while.

    It does but the main issue with shard is that it requires 3 maneuvers, you first need to cast it, then target and push it at enemies, then manually detonate it or wait for it to take a few years to detonate itself. In a group content you dont want to be spending so much time on just 1 power that even has a rediculous cd afterwards.
    That power should be replaced by a cone shape AoE, named such as Prismatic Spray.
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