terramak said:
EDIT 2019-09-05: We're still hard at work adjusting and testing the balance changes. Our current target is for an internal team to be able to complete Difficulty x3 with a reasonable amount of coordination, and make decent progress through Difficulty x4.
I'm sorry, but you do realize this event has FIVE LEVELS that need to be completeable.
Not "decent progress on x4." X5 must be completeable, unless your internal team is just junk.
Now we are already minus one day on this event, AGAIN.
NOT OKAY.
And coins of waukeen went live which yall said wouldn't so why not just extend it yet another week and put it out in a useable state instead of infuriating all of us.
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They should just admit it -- earlier this year, in order to deal with the "meta problem", they sat in a conference room and asked, "okay, how many gameplay options can we remove without triggering a full player revolt?". So now there are no metas because our gameplay exists in a tiny, predictable box -- no reward for creativity or imagination, and customization is limited to anything that doesn't actually matter, like dye colors. It's the sort of dull experience I would expect to see come out of a Wall Street accounting firm, not a game company.
Way to go, devs. You took a game with interesting, engaging gameplay and turned it into a bland accountant's dream.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured