My Wizard 'seems' to never benefit from Gladiator's Guile; she run's a lot slower than my other classes.
I've only noticed this in the last few days... ...but she definitely seems to be running slower than my Ranger, Paladin, and several other classes, even after giving her more boons in Marathon Runner? Her Movement Speed is 8.8% and my Ranger is only 5.8% and yet my Ranger moves noticeably faster.
you arent the only one. I'm not benefitting from it on my warlock. i pointed it out to my buddy who also wasnt benefiting from it, and hes on a cleric some classes are benefiting, others arent, it seems.
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plasticbatMember, NW M9 PlaytestPosts: 12,220Arc User
edited September 2019
For the curiosity, I checked my warlock (I don't have a wizard that has Gladiator's Guile). I used a cell phone stop watch. I went to SH and go inside the hall. The measurement is the time to run (type 't') from the fire place (the deep end) to the fountain. Without the Guile (take out one insignia), 20 seconds With, 18 seconds. It seem that works for my warlock.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
Yea Gladiator's Guile does not effect the Movement Stat at all; as it's 10% movement increase is not included.
Still my Wizard which has a higher (base) movement speed than my Ranger, and my Ranger certainly "feels" to move a lot faster. Granted My Ranger's DEX is considerably higher; but I've put more boons into Marathon Running. So as the TOP message states my Ranger has 5.8% movement speed; and my Wizard is 8% yet seems noticeably slower.
Someone (above) said they noticed this on their Warlock; yet I have no issues with any Class except my Wizard oddly enough. I just have a hard time on my Wizard keeping up to others in a party; and my Ranger has a Dex of 23 which gives 5.8% movement; my Wizard only has Dex of 14 yet I put several boons into Marathon Runner to get her to 8.8% yet she still seems slower?
It's like Cryptic misrepresented the Stamina to accidentally look at Action Points on Wizard's; cause those take considerably loger to build and should not used for "Gladiator's Guile" is my best guess?
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plasticbatMember, NW M9 PlaytestPosts: 12,220Arc User
Yea Gladiator's Guile does not effect the Movement Stat at all; as it's 10% movement increase is not included.
Still my Wizard which has a higher (base) movement speed than my Ranger, and my Ranger certainly "feels" to move a lot faster. Granted My Ranger's DEX is considerably higher; but I've put more boons into Marathon Running. So as the TOP message states my Ranger has 5.8% movement speed; and my Wizard is 8% yet seems noticeably slower.
Someone (above) said they noticed this on their Warlock; yet I have no issues with any Class except my Wizard oddly enough. I just have a hard time on my Wizard keeping up to others in a party; and my Ranger has a Dex of 23 which gives 5.8% movement; my Wizard only has Dex of 14 yet I put several boons into Marathon Runner to get her to 8.8% yet she still seems slower?
It's like Cryptic misrepresented the Stamina to accidentally look at Action Points on Wizard's; cause those take considerably loger to build and should not used for "Gladiator's Guile" is my best guess?
Did you try to do your own time measure between with and without guile on the same character? The real base speed (before applying any movement %) of wizard can be slower. I always feel that way since mod 3.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
Comments
I used a cell phone stop watch.
I went to SH and go inside the hall.
The measurement is the time to run (type 't') from the fire place (the deep end) to the fountain.
Without the Guile (take out one insignia), 20 seconds
With, 18 seconds.
It seem that works for my warlock.
No wonder I'm lagging behind in most parties, even if I slot a +10% mount speed increase and pump points in DEX
Thanks for pointing it out, hope it will be fixed.
The movement stat of my toons:
Rogue: +20.3%
Warlock: +17.8%
Barbie: +28.8%
Cleric: +15.8%
Ranger: +19.3%
Pally: +10.8%
All of them has Guile and Guile does not change the above movement stat number in the character section.
I expect my Pally and Cleric to be slow.
Still my Wizard which has a higher (base) movement speed than my Ranger, and my Ranger certainly
"feels" to move a lot faster. Granted My Ranger's DEX is considerably higher; but I've put more boons into Marathon Running. So as the TOP message states my Ranger has 5.8% movement speed; and my Wizard is 8% yet seems noticeably slower.
Someone (above) said they noticed this on their Warlock; yet I have no issues with any Class except my Wizard oddly enough. I just have a hard time on my Wizard keeping up to others in a party; and my Ranger has a Dex of 23 which gives 5.8% movement; my Wizard only has Dex of 14 yet I put several boons into Marathon Runner to get her to 8.8% yet she still seems slower?
It's like Cryptic misrepresented the Stamina to accidentally look at Action Points on Wizard's; cause those take considerably loger to build and should not used for "Gladiator's Guile" is my best guess?