That most quests, you have to either do the quest in one setting, without leaving the area or logging off, or do it without dying? Most games I ever played always saved your progress in the quest so if you had to go do something and came back you did not have to restart the quest over, you could continue where you left off, also they did not make you redo they quest if you died, like a lot of the quest in this game does. Isn't this game promoting people to be more inactive or to become over weight? If you say made a not so good character and you try to do a quest and keep failing over and over like some would they would spend hours on the quest trying to beat it.
They should make some quests where if you have to go do something your progress would be saved and you can start where you left off and also if you die you would not have to start the quest over. Not saying they should make all quests like they just some like that, some of the more harder ones that take a while to finish.
2
Comments
2. Not all the quest in this game behaves like you complained about neither. e.g. the quest that requires you to get certain number of things does not reset what you gathered to 0 just because you die or leave the game,
And the only way to lose progress in normal quests is if you drop them