Topic title taken from the patch notes.
For the past couple months I've pretty much dropped out of actually playing NW, since it seems the devs are just in some weird cycle of "let's take away everything the players ever paid for/ground for/upgraded and replace all those things with new stuff that doesn't actually work, works completely differently, or needs a ton of grind to functionally replace".
However, seeing this odd line in the patch notes made me do a small experiment before the maint began. I ran a character with a combat companion into Neverdeath graveyard (simply because I have run lots of tests there on things and so have a baseline idea of what companions do there).
Before Mod 16 dropped and companions became useless, my Zhentarim Warlock could take out a spawn of kobolds in Neverdeath if I happened to be doing something else. (I don't have great gear on my companions, mostly purple items from IG and rank 9 runestones.) It would take her a couple minutes but she could whittle them down one by one.
After 'the Great Uselessing' dropped, this same character, same Warlock, but with some 'boosts' now from other pets... pretty much can't take out a single kobold on her own. IIRC, kobolds in Neverdeath (at the dragon end) are level 28, and I believe I and my companion get shifted down to level 30. So she is a rank 30 blue companion, who can't take out a level 28 kobold minion. (The kobolds heal about as fast as she does damage.)
Before the patch, while combat companions were allegedly dealing "absurd" damage, my Warlock could actually kill a kobold on her own. It took her about 10-12 hits, 2 of which are her stronger 'encounter' attack - so about 30 seconds to kill each one.
I am just wondering if that's what represents "absurd damage" in the minds of Cryptic these days - a rank 30 companion being able to kill a minion 2 levels below her in 30 seconds or so.
Or were there other situations where other, higher level/better geared companions were doing something actually absurd?
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Comments
114k-200k dps is a lot for players, much less companions.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
¨˜ˆ”°¹~•-.„¸ρℓαуιиg иєνєяωιитєя ѕιи¢є 2015¸„.-•~¹°”ˆ˜¨
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
....NERF IT!
There's a difference between working well/usefull and beeing completly broken... if you were a tank and you had xuna well congrats you would most likely be the best dps in your lomm party, HAMSTER i saw xuna 3 hit a boss on a master exp with 2 runes.
Don't get me wrong, companions have been doing garbage damage since mod 16 dropped but i don't wanna see them as the best dps.
And scalling is HAMSTER so testing stuff on scalled content = not advisable...