Was in Neverdeath yesterday to pick up 'Defeating Dragons' quickly. Guy was asking for help with Ghost Stories. I helped but also told him in future if he was stuck on it, he can just pick up the Common Cause quest which gives Swapping Gravestones, Dead Men Tell No Tales, and Ghost Stories; and if he couldn't do Ghost Stories he could just pick up Gravestones and No Tales, do those two, and it would complete (takes a couple days to get both quests).
He said no, he only got Dead Men and Ghost stories and no third option (which is the way all the higher level Common Cause quests work iirc, in Ebon Downs, Whispering Caverns etc). So the only way to complete it is to run the daily quest and Ghost Stories.
I don't have any low level characters atm, so can't check if this applies all the way down. It was my understanding that Neverdeath version of Common Cause had the 'easy' complete option because it is available at low level to players starting their first campaign - who might have considerable difficulty completing Ghost Stories on their own.
It allowed lower players to complete the daily quest without having to wait for higher people to volunteer to run the content with them.
If anybody with lower players could check on this (does this apply to everyone now?) and also maybe on how hard Ghost Stories is to complete at lower levels, that information would be good to know.
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I was noting that previously, low level players were given the Neverdeath version of Common Cause, and if they were unable to complete it due to it being set for level 70, they had the option of waiting a couple days and picking up the other daily task, completing both daily tasks, and thereby completing Common Cause at low level without needing to wait for a group willing to do Ghost Stories with them. (If you have never stood around Neverdeath LFGing a GS group... it can take quite a while at times.)
Basically they have removed the option for players to solo-complete the Common Cause quests they receive at what, level 20 ish? And forcing them to team up with higher players in order to complete it.
They may not have 'nerfed' it, so much as plugging an exploit that was never intended to exist if they fixed it.
It is not a 'substitution' of a quest since it was given with all 3 options. Perhaps it was unintentional, although it has been that way for at least 3 years - because I did it that way myself with all new chars I have started in the past 3 years. My post already pointed out that other, higher zones versions of Common Cause does require the zone lair.
To me, it made sense that Neverdeath had a method of completion that involved patience/waiting, since you are only in your 20s when you get it, and you can't solo the lair or even do it with a less-than-full party of similar levels. You need to beg high levels to help you complete it, essentially.
Just as a tip, for both responders: just because you never saw something, and never tried it, does not mean it didn't exist.
Regardless, thank you for the responses and thoughts.
Regardless, I went into Neverdeath this morning to see if I could find some people to test it. A couple people confirmed that it was working 'oddly' on Friday and Sat, and probably Thursday... but as of this morning it seems to be back to working 'normally'. Will test further to see if it remains working 'normally' later this week.
For now, everything back to normal, nothing to resolve.
Not closing the thread just yet, just in case there is some issue, maybe on certain days?
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However, so far I have gotten report that for a level 72 and another level 80 who happened to get it (you get different versions of Common Cause depending on the day), on Friday and Saturday last week it was giving the version that gives:
-Assist the Harpers in Neverdeath
-Culling the Cultists
-Ghost Stories
-Grave Swapping
Today, Monday, it is back to giving this limited/restricted version to the level 80 guy.
Thus, no task for Dead Men Do Tell Tales, and that makes Ghost Stories a must for completion. Which isn't too bad for these guys, as at level 70+ they should be able to either solo it or only need one helper.
For roughly the past 3 years, it has been giving the above list, plus Dead Men Tell Tales, which means people can complete that version of Common Cause without doing Ghost Stories simply by waiting an extra day or two to pick up the second zone task. On Sunday, it was definitely giving out that version of Common Cause-Neverdeath.
Apparently it also makes a difference how far your character has advanced in the Tyranny campaign. I'm 2/3 complete, so I get a different Common Cause version each day (usually, Zone+Cultists+Today's Zone Task+Zone Lair). Other people say they have only gotten one or two Tyranny tasks done, and so they get Common Cause- Neverdeath every time, because they've never advanced beyond it.
Anyways, it's not a big issue, as said in the OP I was just wondering if any lower levels could test how it was working for them. Maybe I'll get around to doing it myself, but I'm sort of on strike with new characters because I still feel ripped off by the Neverember Recruit rewards ending early.
Confirmed what the other level 80 found, that yesterday, Common Cause - Neverdeath offered only Grave Swapping/Cultists/Ghost Stories.
Today, on that same level 80 char, same quest (I haven't dropped or abandoned it), it offers Cultists/Grave Swapping/Tell No Tales/Ghost Stories.
So the quest is actually auto-changing between different versions, on different days.