I've played nevewinter for about 2ish years maybe more. I played mostly PvP of course. I maiden a Halfing GWF named Calph on xbox one. And I quit neverwinter all together a while ago, bc it just got ridiculous. I only ever saw GF and TRS in PvP especially in Icewind Pass. PvP was and probably still is based on who has the biggest wallet. Over my time I quit I've thought of some ideas that might make PvP more balanced all together for all classes. To add to this I feel like PvP for neverwinter has A LOT of potential. I don't think the game devs see this. So I'll be sharing all the Ideas I can remember. Please give me your opinions.
PvP amor----------------------------------------------------------------------------------------------------------------
I don't think that removing tenacity was a good idea in my opinion. If tenacity was added back to the game, I think that would bring more balance back to neverwinter PvP. An example for a piece of PvP armor is Brawl Helmet Of (Power, Armor Pen, Defense, Deflect, Life Steal, Recovery and Critical Strike.) The armor will prioritize that base stat. In addition, I think that the PvP armor should also have glyphs for each armor piece, these glyphs will enhance the player's feats and Daily power. For example, your Brawl Helmet of Life Steal, increases your Indomitable Strength by 5%. There of course will be more glyphs to choose from but it was only an example. I think these small but good bonuses will not only force players to use the armor, but it will make them want to use the armor.
I also think that making actual PvP rings would make the game more balanced as well. But I don't think the rings should have tenacity. I think that it should be an option for players to choose from. For example Brawl Ring Of (Power, Armor Pen, Defense, Deflect, Life Steal, Recovery and Critical Strike.) The ring will prioritize that base stat. And the ring should also enhance the players Encounter powers or at-will powers. For example, your Brawl Ring of Power increases your at-will by 7.5%. Again these rings will be an option for players to choose from. If they choose they want to farm a rings from PvE, I think they should be able to do so.
PvP amor----------------------------------------------------------------------------------------------------------------
PvP currency-------------------------------------------------------------------------------------------------------------
The reason I bring this topic up is for only 2 reasons, adding Seals of Triumph was a very bad idea. But at the same time I can kinda understand why they added it. It'll make their content last longer, but I think the currency should be removed completely.
For my other reason for bringing this topic up, I remember playing PvP for the first time. Tenacity was still in the game and anybody who wasn't running the gear wasn't killing anybody with the gear. But the only way to get glory was to que up for PvP domination. I'd went up against pre-mades and twinks. It wasn't a fun time. But I dealt with it. Not a lot of people did. That's why the community for PvP is so small. I think their should be a new way of farming glory. The new way should be in your guild. When you kill monsters and complete events, you should be rewarded with some glory. Killing non elite monster such as a wolf, you should be rewarded with 1-5 glory. Killing an upper difficulty non elite monster such as a bear, you should be rewarded with 6-15 glory. Killing a Elite monster you should be rewarded with 16-25 glory. Killing a upper level elite, should reward you with 26-35 glory. Also completing a minor event, should reward you with 50-100 glory. Completing a Heroic event should reward you with 200-300 glory. At last completing a legendary event should reward you with 500-800 glory. These ideas in my opinion will make the PvP community bigger.
PvP currency-------------------------------------------------------------------------------------------------------------
PvP maps and game modes-------------------------------------------------------------------------------------------------
I imagine playing the same game mode will get boring after a while. So adding new maps and new games modes will probably make PvP look more fresh and fun to players.
For each different game mode there should be a new map or 2. There should be a game mode for Capture the flag. The new map for this game mode should be very long and slim. An arena game mode should be added as well. 1v1, 2v2, 3v3, 4v4 and 5v5. The map for this game mode should be a small square box with pillars for covers and kiting other players.
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In fact, this is something they need to do, with at least 3 different tiers, the last being unscaled, something like a Heavyweight match in professional Boxing in which there is no weight limit.