+1
"PvP matches are currently granting less Glory than intended. The amount of Glory given will be increased in a future patch as part of a larger plan relating to a PvP-focused event"
"Pvp focused event" hmmm Whats this ? : D *Rubs hands Together* : D
nice Spoiler : D
I thought (according to the devs/reason given for years. ) we could not have a Pvp map and event unless class balancing was done ?
https://www.arcgames.com/en/forums/neverwinter/#/discussion/1251024/uprising-launch-week-bugsPvp Map announced ..
https://www.arcgames.com/en/games/neverwinter/news/detail/11200553What Else should happen Given the current state of the game ?..Is this the Pvp revival we expected ?
Comments
Question ?
Are there any plans to make some new PVP maps? Running the same 4 over and over again is getting boring, some new scenery would be nice. Are there any plans on making new PVP gear that is actually more viable then PVE gear? Since the removal of tenacity it's been more beneficial to wear PVE gear and to avoid using PVP gear at all. I know you guys are probably sick of hearing about it but do you have any plans to revive the combat league?
NoworriesDev dev responds
there is a no and two yes as answers, as to which is which, the future will tell
so pvp map ..yes ....so that leaves either gear or combat league ....
Update : there is a combat league of sorts announced ..
Now, with that said, they really do need to rework powers to have a PvP and a PvE effect ...
Winter Lily (CW) / Winter Rose (DC) / Winter Ivy (HR)
Pandora's Misfits Guild Leader
As for the buff "working" ... caps on things are far lower now. A buff that adds 40% damage resistance? OK .. maybe that made sense in Mod 15 ... bit it's silly now with the damage resistance cap at 50%. Now we have contested scores to even things out. Crit avoidance so we (in theory) no longer need the crit flattening. No more life steal so we no longer need the healing depression ... you get the picture. That's not to say some powers are not overpowered or that healing and survivability has gotten too good, but under the contested system you should not need the extra buffs from tenacity to make things "fair".
Winter Lily (CW) / Winter Rose (DC) / Winter Ivy (HR)
Pandora's Misfits Guild Leader
Winter Lily (CW) / Winter Rose (DC) / Winter Ivy (HR)
Pandora's Misfits Guild Leader
However some of the gear requires years of pvp dailies to save up for tokens to get a complete set seems a bit off
I have not weighed the pro on cons of the pvp set bonus yet to determine broken or problematic combos
Hmm interested in learning more about this level 1000 "combat league" and its rewards has any one seen/ tried this yet
also harder to test stuff with max boons when guilds were wiped right off the preview server
i see l gear purchasable with ads that is item level nothing for pve but level 960 when worn in pvp but i dont see how this equates to scaling level to 1000 being imposed in any sort of tournament match
> Today I met a pally in IWD with 700k HP. Tbh, unless they just make pvp fairly vanilla again I don't see the point any more.
This literally made me laugh.
Trent, can't you bump someone into the pits? I can root them and you punt them.
> The best part is pulling a toon to fight on the bridge and hop off when your team mate flips the switch.
>
> Trent, can't you bump someone into the pits? I can root them and you punt them.
No the daily that I used to use to uppercut people is only a fightet daily no and none of my encounters push people. Unless I decide to suicide and use savage advance and fall off with them.
"PvP matches are currently granting less Glory than intended. The amount of Glory given will be increased in a future patch as part of a larger plan relating to a PvP-focused event"
going to be very interesting to see how this plays out / specially since they may be bug fixing / altering some classes soon /also wondering about what rules will be setup / leader board / enchantment scaling etc