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Professions no longer produces "as many as possible" after recent patch

vordaynvordayn Member, NW M9 Playtest Posts: 1,283 Arc User
edited May 2019 in Bug Reports (PC)
Previously, whenever I set a worker to "as many as possible" it would continue making the item and not stop. However, after the recent patch, the worker seems to stop either randomly, or after the delivery box is full.

It used to be that once you collect the items from the delivery box, it would continue to make the item in question. But now, you have to manually restart the gathering/production of the good each time the delivery box is full and after you collect the items.

This makes it very bothersome, especially if you have a number of production chains going to produce a final good.

This recent change was not documented in any of the patch notes, and makes it annoying to have to manually check each worker to see if their production has stopped (especially if the worker has +speed multipliers, which should be a good trait, but is rather a bad one in this scenario because they fill the delivery box sooner).
Vordon CW        Vordayn DC        Axel Wolfric GWF        Logain SW        Gawyn GF        Galad OP        Aspen Darkfire HR        Min TR
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