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Watcher set...

demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
Maybe something here will help us solve the riddle of the watcher set.

https://www.dndbeyond.com/compendium/cyclopedia/vgtm/beholders
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Comments

  • arcanjo86arcanjo86 Member, NW M9 Playtest Posts: 1,093 Arc User
    edited May 2019
    so the secret is behind the 2 doors in the catacombs(the Xanathar area) one guarded by a twisted ogre and one guarded by a giant spider?
  • eversummer#1666 eversummer Member Posts: 59 Arc User
    Great read thx

    "Complementing this ever-present, passive paranoia is the beholder’s genius-level intelligence. Where another creature would ignore the occurrence of two seemingly unrelated events as merely coincidental, a beholder imagines multiple ways they could be related, finding or fabricating a pattern out of supposed or actual randomness"

    We mere humans cant figure out Cryptic thoughts :c
  • eversummer#1666 eversummer Member Posts: 59 Arc User
    edited May 2019
    "Beholders are among the few creatures that can shape reality in their vicinity."

    "Unless its opponents are concealed by fog, invisibility, or some other magic, a beholder can lurk in the dark and shoot any creature it can see within the range of its darkvision."

    "Because a beholder’s paranoia knows no limits, it often designs its lair to include secret passageways that are used for reconnaissance or surprise attacks. A typical arrangement is a network of tunnels running above the main chambers of the lair, each wide enough for the beholder to fly through. Fist-sized holes in the floors of these tunnels open into the rooms below, allowing the beholder to spy on creatures in its lair and perhaps target them with eye rays."

    "The beholder’s private chamber is usually at the highest elevation inside the lair and accessible only through a long vertical tunnel. Here, the beholder rests and plots."

    "The beholder might create a secure area in its lair behind a permanent wall of fire or wall of force, make use of an existing magical hazard (such as a pool that transforms any creature that touches it), or an area with magical guardians (such as an old shrine with a demon bound to it)"

    "A beholder might use loosely scattered petrified creatures [...] to seal off an area."

    "Many escape tunnels have falling block traps or weak ceilings supported by a single pillar, which the beholder can disintegrate."

    "A trophy gallery is often a long chamber decorated with mementos taken from creatures the beholder has slain. Niches and pedestals hold smaller objects, while larger objects are suspended from the ceiling or left freestanding in the room."

    "Usually a beholder gives gifts [magic gear] to make a minion more powerful and better at its job, which typically involves guarding the beholder’s lair.

    /

    "A Spectator is a kind of lesser beholder summoned from another plane of existence to watch over something, such as a treasure hoard."

    /

    "The Xanathar Guild is a thieves’ and slavers’ guild operating underneath the city of Waterdeep in the Forgotten Realms setting. The guildmaster is a beholder [...] He uses “the Xanathar” as a title rather than its personal name (which is Zushaxx)."
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