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Swordsman's Perk and Sniper's Perk Do Not Stack More Than Twice

rjc9000rjc9000 Member, NW M9 Playtest Posts: 2,405 Arc User
See title.

I know the buffbar displays two buffs, but I've learned to not trust the tooltip in the event they are (usually) wrong. So I decided to check if the melee/ranged bonuses stack more than twice and don't list it, or something even more funky happens.
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Melee (had 17 STR + 100 fixed damage weapon in the picture)



First hit is with no gear on, gives the correct expected damage.
100*0.55*1.0425 = 57.3375

If I insert Fured Kino, I correctly get the boost of 1x melee damage perk (when accounting for the Power boost).
100*0.55*1.0425*1.03*1.03326 =60.96282398.

If I then insert the Heels of Fury, I correctly get the boost of 2x melee damage perks (when accounting for the Power boost).
100*0.55*1.0425*1.03*1.03*1.07655=65.48584078

If I then insert the Ebonized Assault Ring, the base damage is unchanged and still remains at 65.48584078.

Lastly, when I insert the Ebonzied Ward Ring with the above, the base damage is unchanged and remains at 65.48584078.

The same holds true for the ranged versions.

Ranged (21 INT + 1000 fixed damage weapon.)




First hit is with no gear on, give the correct expected damage.

1000*0.25*1.0525=263.125

I then put on the Hag's Rags, gives the correct boost of 1x ranged damage perk (when accounting for the Power boost).

1000*0.25*1.0525*1.03*1.03629=280.8400204

I then put on the Eyestalk Wrappers, I get the correct boost of 2x ranged damage perks.

1000*0.25*1.0525*1.03*1.03*1.06855=298.285

I then put on the Ebonized Raid Ring, the base damage is unchanged at 298.285.

Lastly, I put on an additional Ebonized Raid Ring and still have a base damage of 298.285.

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