So I am standing in an open field PVP area in Dwarven vally.Suddenly I am getting hits by invisible TR.
I am trying to land a hit on him/her to at least make this TR visible without any luck.
This continues for 30-40 sek until I have no hitpoints left and I die.
I am a PVE player and almost never PVP in Neverwinter so my PVP knowledge is kind of 0.
Because of no new content in the game I gave PVP a new chanse and it lasted for 1 hour lol.
What is the point of PVP in Neverwinter when there is a class that stay invisible and by that invincible during entire supposed to be called battle?
Where is the fun? and whats the point of even trying battle TRs with these powers?
Please tell me how it was allowed for this class to be so totally overpowered in Neverwinter PvP?
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We where 3 players assigned to ten towns standing near each other.
I was standing in the middle when attacked by TR.
TR chosed me standing in the middle.
My allied players did not understand the situation at all thinking I may have mental issues lol...
Running around fighting something invisible lol.
They where paralyzed not knowing what to do and what's happening?
I dont blame them not helping me, I guess I would have been as clueless as they where.
No players are prepeared or can even imagine how broken pvp is in this game is to understand these situations.
The player killer gloated and said, anyone messing with me gets what they deserve. I finally said, but you killed me and all I was doing was mining ice. You are not PvPing at this point, you are just being a player killer, looking for the weakest person and stomping them back to start. In fact, I was on the edge of the PvP area and you followed me out just kill me as I retreated. Only part of the issue is player related.
PvP has to be a challenge, but Cryptic needs to stop placing items for PvE within the PvP zones just to attempt to get cannon fodder for this poor version. I do enjoy PvP when it is done correctly. NW is far from correct. I play PvP on the weekends on Guild Wars Factions (original game not the hap-hazard remake) where you join a faction in a waiting area, and can get both 8 man teams ready to fight for Fort Aspenwood. Many people consider the game old and/or dead, but that can't be, since I can still log in and still do active PvP with 16 players.
I am not telling anyone they should spend money on Factions just to experience the best made PvP. Neverwinter's PvP ques are inactive for a good reason. It is not fun at all. We will see how they plan to correct the issue in Mod 16.
Pvp used to be really fun. I'd log on, run whatever dailies I had, hit a few random queues for AD, and spend the rest of the evening pvp'ing. These days I run enough content to hit the RAD cap, and then log off. Then cry over the preview threads, and try to decide what new hobby I should take up.