Trying to understand why professions and especially masterwork professions were completely ignored in the level cap and progression. All the work that went into creating this new system in Mod15 now is completely ignored in the module ? What then is the point of redesigning a function in the game only to have it be ignored in the next mod? Please tell me that the Devs are not understaffed and if so why did this become a game where too much was promised and not delivered? Mastercrafters as community in general have spent thousands of Zen and AD to get to the point of being able to have the recipes and unlocks needed to craft the mw items available.Yet the devs continully shaft this aspect of the game. What is the point? Just get rid of professions if it is as botched as we are now.
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