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[Developers] New Modules and events: Lessons learned

Developers:

In the past event we've seen problems with them going live when the content hasn't been tested in depth. Often this is because the testers had to go through the entirety of the campaign inside preview to get to the bug and there wasn't enough time on preview before it went live to reach that area. Please make it so that testing players can go to all the areas in the campaign and test them from the start. I recommend a pass token that can be used to make an area temporarily accessible. For instance: with mod 15 a player had to finish the campaign before getting to the bank heist. Make a "GM" that gives a token so you can go play the heist directly for a day. A shortcut as you will. That way the start middle and end of the module can be thoroughly and equally tested before going live.

Thank you.
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