My main is currently my OP/OP.
I decided to load-out a Control Resist build when I landed a Purple Sylph in a random dungeon chest over a year ago.
So, on my CR build...
I have +50% CR from my Sylph.
I have a Transcendent Elven Battle enchant, giving an alleged 80% resistance to Slows, Immobilizes, Disables and Stuns.
I use the offhand Artifact Power "Control Resist" with a rating of 370.
Now, when I go into content like (I've just run) Biggrins, I can play all day in those Red spots as the worst that happens is a knock down or freeze that I'm back up from before I realised it's happened. It's as close to complete immunity as I imagine I can get.
BUT, then we go to River District, or Barovia, or God forbid, CHULT and it's as if I don't have any CR at all.
If I mistime a manoeuvre in MSPC or even Soshenstar/Omu and get hit by a Floating Eye CC effect, I am stuck for just as long as everyone else who gets hit by the effect.
I stopped playing my CW not long after Chult landed, as I was so fed up of Lions being better Control specialists than wizards.
I chose a CR build on my OP cos it's not as quick and agile and generally needs to be nose to nose with the boss, and thus mitigating Control should be really useful.
But it only seems to work where it isn't really needed.
So, I just wanted to start a conversation on whether this is more down to me not understanding something, or whether anyone else feels like CR is basically useless on proper end game content. Cos it certainly feels that way to me at the moment.
I know stuff like Demogorgon and Baphomet have always had attacks that ignore CR outright, but it seems that flat out "Ignore all CR" seems to be more prevalent and almost used as a means to lazily bypass coming up with challenges that deal with the powers we have worked hard to earn.