The old tag line from Ford commercials still resonates today. In some form or fashion, companies trumpet the quality of their product(s). The reason quality is focused on is because there is a relationship between trust in a product's useful longevity and the willingness of persons to spend money. In short, quality and earnings are directly proportional.
In contradistinction to quality, which takes time, testing, transfer, and back end processes for fixing, root-cause analysis, etc., there is the first-to-market approach. Usually, this approach passes over quality or the quality process because the short term release based on whatever slick advertising methods results in a momentary gain, but on the back end, it clogs the pipeline of company products with defects, that are merely glossed over by another first-to-market campaign. This kind of approach to income eventually defeats itself, because the internal processes of the company (resources of personnel and time) cannot unclog the backlog of defects. The trust in quality disappears, and the customer base, who before listened and waited for new product releases, have moved on to other options that are unknown. In short, first-to-market undermines any historical currency of quality a company might have had.
The releases of mod 15 along with the remakes of events has shown that Cryptic is following a first-to-market strategy. However, the recent, painfully game breaking bugs that are right on the surface, undermine the long term trust in the game to deliver on more quality. I am sure company resources that should be moving on to Mod 16 or 17, are now being cycled back to fix these bugs.
As a professor of mine once said, "If you don't have time to do it right the first time, do you have time to do it again?"
Please, for the sake of the game, player trust, and longevity, focus on Quality.
Cheers!
LEVIATHAN--19.3k Metallic Dragonborn Guardian Fighter Swordmaster Loadouts
Guild--And the Imaginary Friends
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Comments
The example of the CTA event where they addressed right away if fine, I actually think that was a good responses. But allowing known bugs to exist for years... that is pretty bad.