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fizzlebunsfizzlebuns Member Posts: 2 Arc User
First off, I really enjoy this game. The designers/developers obviously put a lot of thought into minimizing the issue many MMOs have with griefers. There are very few cases where griefers can actually cause grief in this game. I find the game play, quests, and campaigns very enjoyable. The "golden path" idea is brilliant and the map is awesome - much better than most games.

I've been playing for a little over a year now. My biggest frustration is content (quantity, not quality - the quality of the content is great). I've gotten all my characters to 70, and on my main, I have completed all zones and campaigns (except PVP - which I do not enjoy). I was hoping this last release would have more content for higher end characters, but the whole AI thing was pretty low level and frankly, kind of lame - was a real disappointment. I would like to see more zones/campaigns.
Unfortunately, I've gotten to the point where I find I am not playing much anymore (or spending money on transactions) because I have finished all the content - at least the content I am aware of (again, I skip PVP because I really don't enjoy it - but everything else I have completed).

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    dionchidionchi Member Posts: 919 Arc User
    edited January 2019
    Yet low level characters have been asking for new content for years and it appears they finely got it with AI...

    It seems previously most of the new content has been geared for higher level (70) players.

    But in principle I agree with the desire for more new content for all levels of players, of course that being said Neverwinter could come out with new content every week and there would probably still be people asking for more...

    The thing I like about Neverwinter is even if a player has completed all of the campaigns and quests, there is still much for them to do.

    Players can concentrate on professions manufacturing items for themselves and to sell on the Auction House, speaking of the Auction house players can attempt to increase their financial fortunes by buying and selling on the Auction house, they can spend their time forming, and developing a guild - or they can find a new or low level player and mentor them which takes up about a third of my game play time.

    I've been playing Neverwinter for more than 3-years and I'm still not bored with most aspects of the game.

    Different strokes ~
    DD~
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    adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    We could easily have more content through the foundry, if....
    1. It did not break regularly after updates
    2. It it didn't have so many bugs
    3. If we got more resources to play with
    4. If it was actually rewarding to play the foundry.
    Hoping for improvements...
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    callumf#9018 callumf Member Posts: 1,710 Arc User
    adinosii said:

    We could easily have more content through the foundry, if....

    1. It did not break regularly after updates
    2. It it didn't have so many bugs
    3. If we got more resources to play with
    4. If it was actually rewarding to play the foundry.
    And rewarding to build stuff in the foundry - so maybe get some SMOPs or GMOPs or something per 100 people who have played your scenario?
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    silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited January 2019
    No thanks.. we have plenty of campaigns, they are boring anyways..

    they release 2-3 a year , we DO NOT Need more campaigns, roll a alt dude.. and bring one up through.

    Tired of the campaign system and forced to do them due to boons.. The game needs some refreshing ways of giving us content, that isnt driving in this manner.. I liked Lotros story system.. you had to do it to get your free 2nd age and open up the raid/dungeons.. but once done, you were done, their boon system was based on a factor of X.. so you just had to do X # of whatever to get the permanent modifiers, but they were like 200 or something apiece or something like that.. so at the end of the day, if you had 8 out of 10 (back then) you were fine for the most part.. and you slowly worked on the rest.

    If this game NEVER did another boon campaign I would be thrilled.


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    silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    oh.. by the way some of us are still weeks away from finishing the current one, because some of us REFUSE to do jims basement or x # of follys over and over again.. boring .. boring .. No thanks.. we will do our weeklies and do other non AI stuff.


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    dionchidionchi Member Posts: 919 Arc User
    edited January 2019
    I'd agree with the suggestion that players would have more content if the foundry was up and running consistently, if nothing else those players who professed to be bored could design their own content as a method to deal with their boredom until new content did come out...
    DD~
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    pitmonster#5684 pitmonster Member Posts: 537 Arc User
    As far as the foundry is concerned, what I would like to see are submission that you can optionally send to a dev and then get it be made official to allow greater rewards to be included. In other words, leverage the people willing to work for free to add more content and make if more desirable to run by giving good rewards.

    As far as content, I think Cyrpitcs delivery of content is fine. Their problem is that the old content is not being maintained and looses value with the power keep and new rules with every mod. Does anyone need any of the green gear rewards in EE campaign anymore? Even the blue rewards give no salvage, why hand us literal virtual garbage that zero people find useful.
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    callumf#9018 callumf Member Posts: 1,710 Arc User

    As far as the foundry is concerned, what I would like to see are submission that you can optionally send to a dev and then get it be made official to allow greater rewards to be included. In other words, leverage the people willing to work for free to add more content and make if more desirable to run by giving good rewards.

    As far as content, I think Cyrpitcs delivery of content is fine. Their problem is that the old content is not being maintained and looses value with the power keep and new rules with every mod. Does anyone need any of the green gear rewards in EE campaign anymore? Even the blue rewards give no salvage, why hand us literal virtual garbage that zero people find useful.

    Again - this is a great idea. Want a new skirmish or dungeon? Let the players build them - give out some half decent rewards for designing them and also if they are really tough give decent rewards for completing them :)
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    silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    Who will review those.. and approve rewards.. because we all know so many players will cheat and find insta finish buttons to get massive rewards over and over..

    Sadly..
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    callumf#9018 callumf Member Posts: 1,710 Arc User

    Who will review those.. and approve rewards.. because we all know so many players will cheat and find insta finish buttons to get massive rewards over and over..

    Sadly..

    A specialist from the developer team I guess would ensure rewards were commensurate with effort [in an ideal world].

    Also there could be penalties for those trying to buck the system
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    dionchidionchi Member Posts: 919 Arc User
    edited January 2019
    There seems to be a problem fixing things some say are currently messed up in the regular game - and you think developers have time to check foundry submissions from a few hundred (thousand) amateur game designers in addition to attempting to come out with new content, trying to fix current and as yet unreported problems as well as make updates in the current game content... I'm not sure Cryptic has enough people on the payroll to make that happen.

    What kind of "penalties" could there be for a player/designer who intentionally embeds some kind of cheat, exploit or offensive content in their foundry programming when/if it is discovered - ban them from the game?

    Yeah, personally I don't think that is a viable option for several reasons that I won't go into here.

    I agree with the suggestion of being able to have a functioning foundry as a way to expand currently available game content, but as to the suggestion foundry runs have rewards commensurate to in game rewards, or that someone at Cryptic should be legally responsible for foundry design flaws, exploits or offensive content, which is essentially what it would be viewed as - not so much.

    But that's just my thoughts on the matter.
    DD~
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    pitmonster#5684 pitmonster Member Posts: 537 Arc User
    dionchi said:

    There seems to be a problem fixing things some say are currently messed up in the regular game - and you think developers have time to check foundry submissions from a few hundred (thousand) amateur game designers in addition to attempting to come out with new content, trying to fix current and as yet unreported problems as well as make updates in the current game content... I'm not sure Cryptic has enough people on the payroll to make that happen.

    What kind of "penalties" could there be for a player/designer who intentionally embeds some kind of cheat, exploit or offensive content in their foundry programming when/if it is discovered - ban them from the game?

    Yeah, personally I don't think that is a viable option for several reasons that I won't go into here.

    I agree with the suggestion of being able to have a functioning foundry as a way to expand currently available game content, but as to the suggestion foundry runs have rewards commensurate to in game rewards, or that someone at Cryptic should be legally responsible for foundry design flaws, exploits or offensive content, which is essentially what it would be viewed as - not so much.

    But that's just my thoughts on the matter.

    The only "hack" or exploit I have ever heard of from a foundry run was one that allowed you to portal across locations. That was known for, IDK, at least a year and Cryptic did not seem to even care. I think it finally came down. Foundry creators could be adding exploits in there today if it was exploitable. Regardless if a certain run was sanctioned or not, Cryptic is still liable for anything in the foundry today as it is.

    As far as reward, just give a token, one per unique run, and allow you to turn those in for a reward of your choice. IDK, maybe a purple mount or an artifact or fashions or such. Something worth getting but does not unbalance the game.

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