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Dungeons and (dragons)?????

Ive talked to quite a few players and it seems alot of people would like so see more of the dragons. When you are new you encounter dragons all over but at endgame the dragons have 0 chance. Even tiamat has become a simple fight. If any dev reads this can you try doing a tie in with more new dragons or as ive seen others request old dungeons revamped maybe revamp the dragons from the beginning of the game and add stronger versions into new zones. Or what would be really awesome would be adding the dragons to the guild map. All of the dragons in different spots to give the stronghold more to do. I get the dragonflight but thats more of an event and is timed and requires alot of people. If u just take the existing dragons and add spawn points in the strongholds we could go off slaying in small groups. Dont need to have crazy rewards or anything. Most of us just have fun slaying dragons in between dungeon runs.

Comments

  • rjc9000rjc9000 Member, NW M9 Playtest Posts: 2,405 Arc User
    I find this post funny in retrospect, since I recall a Mod 6/7 era post complaining about the numerous dragons (back when Lostmauth/Dragonflight was endgame), but little to no dungeons.

    I wouldn't mind a few more dragon bosses, but I'd want some variations in the dragons' attacks.

    Right now, almost all the dragons share the same basic set of physical attacks, with the main fight differences being in the breath effects and stage hazards.

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