Deflect Guild Boon - shouldn’t it be a common thing?
Like other defensive stats such as HP/Defense stat ratings it should be common, why there's no guild boon for this thing?
We already have deflect stat rating in Campaign boons, enchantments, reinforce armor kits; Unparalleled Eclipse Enchantment also boosts your Deflection chance by 25%.
The deflect is a part of common defensive mechanic, it works this way:
it increases your Deflection Chance by 1% Per 400 stat rating; the default deflect severity is 50%.
Maximum Defense can be achieved for any class, but this is not the case for deflect.
100% Deflect is possible too but this exclusive feature is available only for 1 class ingame that can achieve 100% deflect chance without sacrificing offensive stats.
One may ask - what’s the point of maximizing deflection chance for TR? Why not? It’s the only class that gains extra free 10% deflection chance just from increasing ability scores (Charisma +1% per point, Dexterity +1% per point), other classes have only +0,5% deflection per Dexterity point (i’m not talking about extra deflection which can be achieved by picking right feats).
Also, note, TR is the only one class that has ultimate advantage of stacking deflect chance - it features innate 75% deflect severity - this turns into 75% damage reduction if deflect is successful.
It’d be nice to get extra 20% Deflect stat advantage for other classes too, not only on best damage single target assassin class.
Side note: considering “balance”: why don't we have 8000 deflect boon (20% deflect) if we already have 25% Deflect (Unparalleled Eclipse Enchantment) for everyone?
Make it happen!
Thanks.
Dead 🔪
2
Comments
why would anyone want this
So at this state of the game no one desires any changes . It's obvious that the only thing the community needs is more ### huntgate like bugs and fractured game design (check above).
Dead🔪