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MOD 14 - Domination Solo queue sync still not fixed

finalfantasyac7finalfantasyac7 Member Posts: 582 Arc User

Warlock- Lv80. || Rogue - Lv80. || Wizard - Lv80. || Paladin - Lv80. || Cleric - Lv80. || Ranger - Lv70. || Barbarian - Lv70. || Fighter - Lv70.

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Comments

  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    Sync is not the biggest problem same as broken gear isn´t in my opinion on PC.
    The biggest problem in my matches are:
    1. team composition. Getting mixed up with green player at 6k IL is a loose right from the start many times.
    2. player who can´t understand the minimum of "what hast to be done to win a match"
    What I mean is, in case I run a trash-setup not PVE or PVP focussed and die in 2 seconds by even touching that GF and have no clue about PVP, same as my class, the only help of my presence, is to rotate nodes, try to cap, try to survive or split the opponent and die again and again. Doing so that player should not think one second about k/d-ration or start to camp being slaugthered 10 times in a row, since he stepped into PVP unprepared and with no clue.
    He should only think about that node, avoid to die in 2 seconds and the green and red slider... and maybe slot every feat and gear that buffs movement to prepare for his role: "The hunted rabbit"
    3. the "kicking for the win" strategy, wich is the only way to turn a match sometimes.
    PVP focussed player should have a tool to get rid of camper or annoying player in this short matches... but this is a symptom of an unbalanced system.

    I´d prefare to equalize PVP, to limit that gear gap and by that open a chance for balance. New player don´t need to gear up 2 years by that.
    Ban broken gear and boons and drains, to get player back into PVP. Atm the negative experience for the majority of player is too huge.
    If you limit the gear gap, the gaming experience would be more about skill and strategy, that´s what PVP should focus on.
    I am 100% sure this would be a win win. Near noone spends a Zen these days for PVP. No rewards same as disbalance are too hard to ignore.
  • icexnineicexnine Member Posts: 66 Arc User
    I would like to see the 3v3 deathmatch they talked about put it the game, so people can play on the same team with their friends again. Regular dom q might as well just be removed while they're at it.

    Also, syncing isn't the issue. It's syncing, and then losing games on purpose if they're not on the same team as their friend. Sad thing is that they come back and do it every mod with NO REWARD. Oh and they play TR's. Cant really get any lower than that.

    I actually know how to stop those dickweeds from boosting, but it ruins the game completely. You just have to sync with them along with a few of your friends, and don't play if you're on the team of the person who is boosting. Best case you all end up on one team vs them, or a few on boosticiero's team (now you cant be kicked for AFKing). Honestly not worth the time, but it did stop him from playing a few mods back and it was pretty satisfying thinking about how pissed he must've been.
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