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Mighty Blade or Discipline of War

tunc20tunc20 Member Posts: 1 Arc User
hello everyone, i am a 13.1k gwf around here and i want to ask something about feats.

i used to use mighty blade till now. with mod14 i figured out that we need %100 defense ignored so that i changed some of my gears and enchs to armpen and with my bondings i can get my defense ignore up to %103 ( with bondings i do have 12k armpen which will be used by Discipline of War to give me more Power). When i considered thia situation i can not answer why shouldn’t i use DoW instead of MB.

can someone give advices and explain how MB works, does it work with WMS, can 3500-4000 more power hold the place of %10 AoE damage?

Comments

  • gromovnipljesak#8234 gromovnipljesak Member Posts: 1,053 Arc User
    In short: no, DoW can't replace MB
    In long: HAMSTER no, DoW can't replace MB

    DoW is goes after your base stats, and not buffed. Even if it went after buffed, it's still kinda HAMSTER.

    To explain why - MB is 10% more DPS. Regardless of how many stats you got, if you're hitting 2 targets or more at once, it just buffs your hits.

    DoW gives 25% of arp/rec as power. I have 9k base arp and 6.5k base rec. That's 3875 power approx.

    When fully buffed in a group, you can easily reach over 200k power, but let's be (very) conservative and use 60k power as that's roughly how much a new-ish GWF has when solo fully buffed.

    At 60k power, adding 3875 more power gives 3.8% DPS. Versus 10% DPS.

    At a much more reasonable 150k power, it only gives 2% more DPS. Versus 10% DPS.

    In CoDG, with pretty standard endgame 250k power, it's 1.337% more DPS. Versus 10% DPS.

    Power has decreased relevance in the end game (NOT diminishing returns - the power is a linear increase, rather than exponential.)

    Since power is just a DPS multiplier, getting 400 power (1% more DPS) doesn't mean that your hits will be buffed by 1% regardless of how much power total. If you have a base hit of 1000 damage at 0 power, you will do 1000 damage, resistances aside. If you add 400 power, what is 1% increase, you'll do 1010 damage. If you add another 400 power, you won't do 1020.1, you'll do 1020 damage. The difference here is minimal, but we're working with tiny numbers.
    If you use the numbers you can easily get in end game - it will become more obvious. A 500k hit at 250k power will do 1.337% more damage, so 506685 damage. A hit with Mighty blade will do 550k damage, what's a pretty big difference.

    So long story short - % damage multipliers >>>>> any kind of power that you can actually get.
  • merceron17merceron17 Member Posts: 30 Arc User
    thanks for the info
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