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Pvp ward broken/doesn't work anymore

finalfantasyac7finalfantasyac7 Member Posts: 582 Arc User
edited May 2018 in PvP Discussion
I tested with 2 ap wards and still being drained.



Keep up the good work +1
Warlock- Lv80. || Rogue - Lv80. || Wizard - Lv80. || Paladin - Lv80. || Cleric - Lv80. || Ranger - Lv70. || Barbarian - Lv70. || Fighter - Lv70.

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Comments

  • rschragerrschrager Member, NW M9 Playtest Posts: 59 Arc User
    Are you sure you understand how they're supposed to work? If you're talking about the SH PvP wards (and I can't think of anything else that sounds even close) then they don't fully prevent you from being drained - they provide a trivial amount of reduction to the amount that you're drained. It'd be nice if they were full protection, but they aren't - by design.

    And when I said 'trivial', I meant 'practically meaningless': they start at 5% reduction at SH level 3 smithy and go up by 5% from there.
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