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why have 30 minutes penalty for leaving a queue that cannot be won with required gear score?

i think every tiny thing players do, is on a stop playing until timer over deal as it is. and the combat system make every queue false requirements. that why players get booted as it is. so why must we be penalized for leaving? we are not 2 years old. half the time, most dont even run dungeons because there outdated and even better then that theres really nothing but junk drops for killing a god-like boss anyways. so for my opinion i say probably make some happier to removed the penalty.

Comments

  • darktyrant13darktyrant13 Member Posts: 2 Arc User
    dont get me wrong, obviously game had work put into it. and its a game for killing time but the waited to something done is crazy. i think trying too hard to get players to stay, sometimes can be a downfall. there will always be another game someone will enjoy more and that cannot be stopped. the loyal playersare the ones that should not be forgotten.
  • dupeksdupeks Member Posts: 1,789 Arc User
    edited May 2018
    FWIW, they are reworking random queues (from "based on content type" to "based on content difficulty") as well as some of the finer points of the leaver penalty in Mod14.

    I know it's frustrating now, but at least a rework is on the way.
  • wintersmokewintersmoke Member Posts: 1,641 Arc User

    i think every tiny thing players do, is on a stop playing until timer over deal as it is. and the combat system make every queue false requirements. that why players get booted as it is. so why must we be penalized for leaving? we are not 2 years old. half the time, most dont even run dungeons because there outdated and even better then that theres really nothing but junk drops for killing a god-like boss anyways. so for my opinion i say probably make some happier to removed the penalty.

    You don't have to stop playing. You can go to another area & work on something else.
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