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Simple idea to revitalise PVP

russelguppy#7025 russelguppy Member Posts: 64 Arc User
Why not put a daily PVP key and a glory bought PVP key into play?

Winners get two chests to open, that appear at point 1. Chests contain bonus glory, bonus conquerors shards and more importantly new gear, including double slot Legendary rings that in PVP are as powerful as new Omu gear.

I know that "gaming" this system could be done but that would be a risk the devs could take and could be mitigated by only 1 PVP key and 1 Glory key per day rather than 3 and 1.

Would require some work but could keep campaigns as they are, add key making options and ultimately for some effort could make PVP relevant for the masses again.

What do you think?
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Comments

  • slysnow#2290 slysnow Member Posts: 110 Arc User
    As a pvp only player now, I dont see them adding anything to aid pvp players. Why? To be good in pvp requires your to spend cash if you dont pve. Also if you play both pve and pvp, itll still cost most people to have separate gear/enchants etc that works in pvp. Example, Lightning is useless in pvp, but has use in pve, therefore you'd need a relevant pvp weapon enchantment. If you have a class that uses lightning/dread for trash, then dread/fey for single target but then realize you need vorpal to shine in pvp = $$$ for them. IT'd be nice if theyd take some of our ideas into consideration for pvp but its a huge cash cow at this point.
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