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House of Crocodile still bugged

therealprotextherealprotex Member, NW M9 Playtest Posts: 526 Arc User
It happened at least two times to me now since the patch that was supposed to fix that bug, that the first group of the second room could not be killed, hence the second group never shows up and all you can do it to leave HoC and re-enter.

It seems to me that one or two of the first group in the second room simply do not spawn in the right place. If you move away from the moving wall towards the entrance of the room, you leave combat mode. If you approach the wall again, you enter combat mode again. As if there are one or two monsters behind the wall.

It might be coincidence and not related, but the two times when that happened to me the monsters in the house were undeads and not yuan-ti.

Comments

  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,410 Arc User

    It happened at least two times to me now since the patch that was supposed to fix that bug, that the first group of the second room could not be killed, hence the second group never shows up and all you can do it to leave HoC and re-enter.

    It seems to me that one or two of the first group in the second room simply do not spawn in the right place. If you move away from the moving wall towards the entrance of the room, you leave combat mode. If you approach the wall again, you enter combat mode again. As if there are one or two monsters behind the wall.

    It might be coincidence and not related, but the two times when that happened to me the monsters in the house were undeads and not yuan-ti.

    The better workaround (not a solution) is 'switch character' and then come back right the way. This way, you will be in the area in the 2nd room to kill the first group again instead of starting from scratch.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • misquamacus2misquamacus2 Member, NW M9 Playtest Posts: 194 Arc User
    I get that from time to time. One of them seem to spawn behind the wall. I usually run up to the closest point at the wall, fire away everything I got so I get its attention, then I move back into the entrance corridor. Most of the times, it will manage to get past the wall and come to me so I can kill it.

  • kronus#9296 kronus Member, NW M9 Playtest Posts: 165 Arc User
    I get that every single time I've done it. I go out to the entrance campfire then come back in and they all spawn correctly and I get to kill both groups. I've submitted several bug reports on this one.
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