Other than Dread Ring and Sharandar, does anyone know of a list of quests that reward enchants / runes / gemstones?
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zephyriahMember, NW M9 PlaytestPosts: 2,980Arc User
Stronghold hourly (Kill 100 mobs)), Stronghold Heroic encounters , most non-demonic Heroic encounters in Well of Dragons (I just left an HE farm in WOD #1), Some Heroic encounters in IWD, are a few that come to mind.
Heroic farm in WOD used to be my jam during 2x enchants. Tonight I did 1 t9g and that run pulled 27k RP. A fey blessing is good to run now also, as you kill you get more enchants dropping.
Froger - Barbarian - Original Main - The Freak Core - Xbone Jade - Cleric - Healer Main - The Freak Core - Xbone Magnus - Fighter - Tank for queues - The Freak Core - Xbone Loverboy - Ranger - Alt - 9 3/4 Unbuffed - Xbone Nomnomnommm - Wizard - Alt - Droppin Crits on Fools - Xbone I Am The Wall - Paladin - Alt - Droppin Crits on Fools - Xbone Xeros - Rogue - Alt - 9 3/4 Unbuffed - Xbone RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone Bardholomew - Bard - Alt - 9 3/4 Unbuffed - Xbone Sirona - Cleric - Alt - 9 3/4 Unbuffed - Xbone
if you want to make the most of this, invest in Quartermaster enchantments. When your total percentage equals 10.5% (add the % in the descriptions), you get the top loot, and during this event those are doubled. This will also double Companion packs, Artifact packs, and refinement packs from lockboxes. I save all of the above for these events and open them to maximize my refinement gain. Lastly, profession materials from leadership are doubled. I personally make artifact paraphernalia and enchanted coffers and open those in large quantity during 2x enchants and runestones.
I had enough in this last 2x RP to give a new character legendary main, offhand, belt, and waist and 3 mythic artifacts. The 4th was legendary.
like 2xRP was before the recent update, a successful 2x enchants and runes starts when the last event ends and you hoarde like a crazy person.
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zephyriahMember, NW M9 PlaytestPosts: 2,980Arc User
10.5% is the minimum total percentage. My understanding is that anything higher is a moot point and the same drop rate.
I can have much higher, I just don't as I find it gives nothing more.
11 % is the minimum with certain combinations of slots and ranks, 10.5 for the others. Anything over 11 is wasted, but at 10.5 some players will have issues.
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Jade - Cleric - Healer Main - The Freak Core - Xbone
Magnus - Fighter - Tank for queues - The Freak Core - Xbone
Loverboy - Ranger - Alt - 9 3/4 Unbuffed - Xbone
Nomnomnommm - Wizard - Alt - Droppin Crits on Fools - Xbone
I Am The Wall - Paladin - Alt - Droppin Crits on Fools - Xbone
Xeros - Rogue - Alt - 9 3/4 Unbuffed - Xbone
RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone
Bardholomew - Bard - Alt - 9 3/4 Unbuffed - Xbone
Sirona - Cleric - Alt - 9 3/4 Unbuffed - Xbone
Jade - DC - Shadows of Gauntlgrym - PC
I had enough in this last 2x RP to give a new character legendary main, offhand, belt, and waist and 3 mythic artifacts. The 4th was legendary.
like 2xRP was before the recent update, a successful 2x enchants and runes starts when the last event ends and you hoarde like a crazy person.
I can have much higher, I just don't as I find it gives nothing more.