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At least 2 quests in the Well of Dragons are impossible to solo

tholthertholther Member, NW M9 Playtest Posts: 113 Arc User
One of them is 'Draconic Alchemy' and other 'Sacrificial Victims' (I think there is another one but now I dont recall the name). I have tried to finish them like 15 times each without success. Now I dont even take them because it's a waste of time. The end bosses are just too hard to kill even with my main CW who has a 12,266 total item level. In my opinion on such a quests should be put a warning to make them in a party or better make the final bosses less hard.
Thank you for reading

Comments

  • muminekm#3459 muminekm Member Posts: 248 Arc User
    Build your character right. Yes those quests are way harder than quests at same level but I've been able to do them on any class with very low gear. 1) Get enough arm pen 2) Lifesteal would be your priorities.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    It took me a while with my CW who's about that IL, but they are both achievable.
    OP. Do you mind me asking if that IL includes GH20 Boons? Cos they will make characters in the 10-13k bracket look better than they actually are (and therefore set a less attainable degree of expectation.)
  • tholthertholther Member, NW M9 Playtest Posts: 113 Arc User
    My character build is quite right. I have consulted top CW players built and according to them my build is all right. I do have enough armor penetration and life steal. Of course there are allways supermen who can solo even Tia with low level gear. No offence mumi :) but normal/new players can't.

    I repeat, those quests should be carry a warning to do them in a Party or better make the final Bosses less hard to kill. This is my honest feed back.
  • kadven#5862 kadven Member Posts: 55 Arc User
    There is a way you can beat the final boss in sacrificial victims if you have any ranged powers but it is somewhat of a cheat. There is a ledge to the left when you first enter the final boss room that you can jump up onto. From there is you are careful you can attack with ranged powers and normally not get hit. Also your companion can of course continue to fight. No question it's a cheat though.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,406 Arc User
    edited March 2018
    They can be solo and I insisted my character to solo it without asking for help because that would be the benchmark test for my characters. I got 6 characters through them and 3 of them got through in their first try. My characters got through them with 12K iLevel or less. However, I don't have a CW.
    Post edited by plasticbat on
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    I did all the WoD instances solo with CW, TR, GF, and DC. I had above average gear, no where near BiS. I remember they were challenging and did wipe a few times. I would group when I had the opportunity as it is huge time saver over soloing it.
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,152 Arc User
    WoD minis are intended for a party when you start that area.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • groarkgroark Member Posts: 29 Arc User
    I cannot solo those quests neither so I do them in a party if possible but often I dont even take them. Way too hard for what you get as a reward. I am surprised to see that some of you can, with low lvl gear. I would like to see that. You can get solo to the final bosses but to kill them it's just impossible with low lvl gear. Too hard. Those quests should be carry a PARTY warning in red as the thread starter said.
  • konamerekonamere Member Posts: 23 Arc User
    The third is in Thayan Magical Shelter forget the quest name.

    Two reasons I run these (always solo and without the cheat someone posted above), benchmark type thing to see if I can and if I can just for the chance at the key for the Repentant Dragon Cultist. (I'm overdue Cryptic).

    Just ran it on 9000 SW, died about 6 times though. I usually wait until about 9500 to even try them. My rogue has no problem at all at 11000. My CW rarely dies now at 10000 (no weapon or armor enchants, no bondings or augments). All other classes between 9 and 10000 can and do run it. Sorry, I have not tried my 9400 OP yet as I think he'd be good for taking damage he does so little damage I think it would take forever.

    As someone said in another of these type threads you have to move and avoid the boss hits. In Cult Prison especially avoid getting trapped in a corner where mobs prevent you from moving out of the way. If I die and haven't been able to kill anything, I go back in trying to get one or both drakes before the next death, then you get the boss alone for a little while. If the boss gets near you get outta there, damage him when you can but keep moving.

    I have noticed a problem with one either TMS or Drake Pens, I think it was DP. The boss puts a red circle on the ground and even though I left the circle and was 2 character lengths (head to toe) away when the damage hit I still got hit by it. I just thought it was lag but it may be the red circle indicator is not big enough to show the real area that will take damage.

    I don't have a problem with a warning suggestion to party but they are not impossible to solo.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,406 Arc User
    edited March 2018
    My first character entered there was my GWF. However, he entered during mod 6. That basically was impossible. It took forever for him (months) to get that done. So, he should not be counted.

    Then, TR. He did not have much problem because of path of blade, dodge around, dagger, wait for stealth meter to make big hit. Of course, by this time, I already did that many times through the GWF. I had experience.

    SW did not have much problem because she can dodge, curse, drop the green big head, drop the pillar of power, hit without even the need to face them. She did that in her first try.

    DC can heal himself, dodge. However, it took a while to get that done. I don't remember if he did that in the first try but that should finish within 3.

    OP. Well, OP is OP. He won't die. It just took longer time. He did that in his first try.

    HR. My HR was kind of week. She is my newest character I decided to grow before Christmas. She did not do enough damage at that stage. She could dodge but not a good dodge like TR or DC. She could not heal like SW or DC. She had good (probably way too much) life steal but if she had problem to hit, life steal would not help much. I also did not give her soulforge like other DPS characters. She had little boon but she did have guild boons. She was running multiple campaigns at the same time including EE. She finished Cult Prison weeks later after she got her upgrade.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • ilithynilithyn Member Posts: 452 Arc User
    edited March 2018
    Hmmm, my Alliance will be much surprised to learn that I'm a super player -I'm really, really not - since I can solo those queues on my CW and have been able to since I was about 9.5k il. Yes the end boss fights are hard and takes some doing, and can feel like damn well forever, but they can be done.
    My DC is also about 9.5k right now and has no issues, but she has heals so I suppose that "cheating" to a degree. Haven't got to WoD with my OP yet, but... well, it's an OP, I doubt she'll die.

    But for CW. Learn the mechanism of the fight and how the boss and added mobs behave. And keep on your toes. Then they're doable.
    Logic is the beginning of wisdom, not the end of it.
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  • arazith07arazith07 Member, NW M9 Playtest Posts: 1,719 Arc User
    edited March 2018
    I went ahead and recorded a video of me on my TR (least played alt without anything that would overpower myself and mess with the results). He's not even 9k with barely anything in the augment pet. You'll have to excuse the last little bit as I got overconfident.

    https://youtu.be/a9EDujwtEvw
  • tholthertholther Member, NW M9 Playtest Posts: 113 Arc User
    edited March 2018
    I dont know much about TR's, Arazith07. What I see is that you can camouflage and recover quite fast. I cannot see clear what you do, due to the small window. What I see is that you are an experienced player. I am not. I am able to lower half the boss life but at the end it's way too much for my CW (12,2) or my SW (11,1).

    In my honest opinion that 2-3 quests are way too hard compared with the other ones you get in the WoD, especially for new, less experienced players.

    Also Ghost Stories in Neverdeath is too hard for low level gear players (or if you prefer: unexperienced players); I constantly see ppl asking for party.

    Those quests shouldnt be so much difficult than others of the same category. They take much longer to finish and are much harder. At least there should be a warning like 'party recommended' or something like that. But honestly really I dont see why they have to be so much harder.



    PS: Mordakai, sorry, I just read your comment. If you mean the boons from the stronghold (lvl 20) the answer is yes. In my IL they are included.
    Post edited by tholther on
  • arazith07arazith07 Member, NW M9 Playtest Posts: 1,719 Arc User
    edited March 2018
    TRs, especially not geared are considered the worst of the dps classes now that SW got buffed. My "recovery" is from healing potions the same anyone has access to, I hardly have lifesteal, or even armor penetration. I have played TR for only about 15 hours. I am only stealthed for a second before I use a skill and no longer am stealthed. The key to the fight is staying away from the boss and killing the adds as they come up. I picked this toon because it's the best I can simulate a first toon coming through. I can always just grab any of my 10-13k toons and just breeze right through it but then you would not learn anything.
  • edited March 2018
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  • tholthertholther Member, NW M9 Playtest Posts: 113 Arc User
    edited March 2018
    tiberiusrex, the right build is not that easy to get. Everyone thinks his setup is the best. It depends mostly of your gear, that is the right artifacts, the right armour and the right enchantments. It's very difficult to get the right things when you are new player. Not only because you dont know the best combinations but also because you dont have the means to get it (buy it). And as I said, everyone advises you a different thing about the best gear. I have consulted some setups in internet and I've chosen the one I think it's the best, but ofcourse I dont have their gear (armour, weapons, enchantments, artifacts, etc). That might be the problem. I am learning that IL doesnt mean much if your gear+setup doesnt match well. And that's the tricky part.
    Running around a boss and hitting him and their aids isnt that difficult.
    Some say: get enough life steal, get this, get that... But they dont realize that not everyone can get it. You are bound to your possibilities, to the equipment you can get, to your AD's, to your RP... I have some nice artifacts but I dont have enough RP's to upgrade them, nor Coalescent wards. I would like more Lifesteal but it's not that easy to get.

    I will put some stats of my CW (IL 12,2) which is my main
    Power 22,568,
    CS 11,899
    Def 14,447
    LifeSt 2,994
    Recov 5,354
    AP 11,549

    Companion: Ioun Stone of Radiance
    Post edited by tholther on
  • preechr#2215 preechr Member Posts: 488 Arc User
    Don't feel like you HAVE to complete the quests as soon as you get them

    Some of the WoD quests are useful to let you know how strong you are, and if you notice, a couple of people have said they use those quests to test their characters

    Failing has already caused you to look at your stats and your gear and you see things you need to improve, so focus on that

    Set some goals, like farming up enough RP and AD (for Preservation Wards... you don't need Coalescent Wards for everything!) to upgrade your weapons (You at least have the Chultan weapons right?) to legendary, or to upgrade your main artifact

    Games should challenge you... If you have a hard time completing something, that's your chance to figure out how to make yourself a little bit better by either upgrading something or changing how you face the situation
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,406 Arc User
    edited March 2018
    tholther, I think these quests actually are good tests for you. As preechr said, you don't have to complete it because it does not stop your progress. Also, if you really have to, you can party to get that done the first time. The same quests will come again and again in the campaign. So, you will have many opportunity to face it again and again later.

    Why did I say this is a good test for you? It is because I think there is something off. Somehow, I don't think it is the gear. It can be the rotation. It can be the timing. It can be tactic. It can even be the graphic setting. Don't laugh. A guildie had that problem and she did not know why she kept on dying. So, we went in with her and asked why do you stay in the red? She said, "what red?". Her graphic setting was low and she could not see the red circle. I am not saying this is your case. This is just an example.

    I don't really know what is off in your case but I think you need to find that out yourself. If you cannot solo that with 12K item level, it will be hard for you to deal with tougher stuff later. I agree with you that new player will have problem to solo that quest. However, my interpretation of "new player" won't have 12K item level. With 12k item level, that ought to be able to solo it. I expect "new player" has less than 10K item level.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • hypervoreianhypervoreian Member Posts: 1,036 Arc User
    Guys if you have right build and still struggle, then no question it is your game settings that affect you.

    1.
    MAKE YOUR FOV > 90!!!
    Again.
    MAKE YOUR FOV>90!
    Again
    MAKE YOUR FOV>90

    How the hell you suppose to play when you dont have an eye view of the battle field?
    The default fov of NW ,55 is awfully low.
    In the past there were -legit- commands to make it bigger or smaller,nowadays it is incorporated in the mouse zoom.

    learn to play in bigger FOV.
    After you adapt,bind the zoom in/zoom out function to keys,not to mouse cause in the heat of battle maybe you will misclick.

    2.
    Move your chair in a comfort position ,but in a position that will enable you to use keyboard as fast as possible and at the same time ,not to close to the screen (eyes problem)

    3.
    Lower the gfx settings in graphics settings,so game to be faster also that way,you will be most easier to notice the effects/boss attacks

    4.Bind the keys of your keyboard in a way that you have as much as usefull binds of keyboard as close to your hand as possible.This is anyone preference other play with qwr others with numbers whatever.Thing is ,you must practice to gather all your keybionds together,so to react fast into the game.

  • grogthemagnifgrogthemagnif Member, NW M9 Playtest Posts: 1,651 Arc User
    Yesterday it took me less than 37 minutes to do all 3 solo, but I'm 14.5k IL. under the old IL system, I was able to do all 3 solo with 2.5k IL, it just took longer for each.
  • banzaikittenbanzaikitten Member, NW M9 Playtest Posts: 220 Arc User
    wel, as GWF (ok, 12k IL) i can solo TMS,DP and CP
    with my 11.8K TR it is way harder.
    and yes, 2 man is better for those areas
  • edited March 2018
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  • kemnimtarkaskemnimtarkas Member Posts: 838 Arc User
    tholther said:



    I will put some stats of my CW (IL 12,2) which is my main
    Power 22,568,
    CS 11,899
    Def 14,447
    LifeSt 2,994
    Recov 5,354
    AP 11,549

    Companion: Ioun Stone of Radiance

    So in my experience, when you are using a squishier class like CW in those 3 dungeons it helps to not use an Augment, but rather a companion that can pull aggro away from you while you kite around the final boss map. Preferably a defender type - either a golem, galeb duhr type or even one of the companions you can buy with just gold, like the Shieldmaiden. Mind you, this switch is just for the boss battles. The augment's adds work fine helping to clear out mobs before the final stage.

    And focus on using quick cast powers for the boss battle - RoE, CoI (that's my Tab power), Icy T and others depending on paragon path. MoF has FoF - just stay away from ST and/or SoEA. Their slow cast time is lethal to the CW. I know CC is considered BiS for the CW at will, but I find a faster casting at will like Scorching Burst also helps a lot in a dungeon where you need to be constantly moving.

    I didn't see you mention your mount insignias. Leeching insignias are a great way to increase the lifesteal stat.
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