So I've been building my gwf using Rdeviant's Mod12 build. My concern is for my movement speed. My characters speed is painfully slow. It's all but impossible to stay out front when running dungeons or skirmishes. When I'm in combat it's fine, but moving from encounter to encounter I may as well be going backwards. What's the best way to increase this stat without sacrificing too much?
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Shepherd's even feeds your Steely Defense, so no reason not to use Shepherd's.
*Disclaimer: If you run off a Ras Nsi or SP boss 2 platform while using this combo, you were warned at how stupidly fast you can get.
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> How about dark enchants in utiities? Does that build have something against them? Gladiator's Guile is a must-have.
Not sure. It has anything against them.
So from what I'm gathering I need to look at my mount insignia bonuses as they can have a major impact. I assume the mount doesn't have to be active but in the stable...right? I'd hate to give up my wanderers bonus because it's such a huge help with refining points.
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> Slot battle fury
It's a constant in the build I'm using.
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Of course nothing will keep you from running iron vanguard at sentinel talent tree for the fun of it, but its not efficient.
> @nate556#4790 btw - LT.Neko's guide here in the class forum, go for that, or use WickedDucks guide from mmominds.com for Mod 13.
Holy HAMSTER man! Thanks a bunch for all that. I need someone like you on speed dial (along with a quick reference glossary). I'll look into those ideas for sure.
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