I've been through a few DC guides now, and each has a completely different take on WEs. My fresh 70 DC is currently running with a Perfect Dread I took from an old toon. Is it optimal, or should I be looking for something else? Is Frost better in most situations?
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T1: Dread* (dps), Frost (debuff)
T2: Feytouched (dps), Vorpal* (dps), Plaguefire (debuff)
T3: Lightning (dps), Bronzewood (dps/debuff), Terror (debuff)
*Assume Dread and Vorpal at 100% crit chance
**Those with debuff tag are judged based on debuff magnitude, uptime and the effort needed to apply/mantain their debuffs.
I am guessing Tier 1 is the top tier choices, Tier 2 is the high tier, and Tier 3 are the midtier choices.
examples:
Dread/Vorpal are only enchants that directly impact healing potency
Lightning can help reduce your cooldowns for more up time on you powers
Feytouched reduces your targets damage, so it a damage debuff on target which reduce incoming damage
Plaguefire's uptime can depend greatly on your playing style (pure healing skills don't proc it) so it can be difficult to keep fully procd. However Plaguefire can proc Fire of the Gods if you use that feat.
So there are positives and negatives for all and your playing style/focus will determine what's right for you. At endgame you will mostly see Dread or Frost.
For the moment I switched to T Fey. Thanks for the ideas/help!
many double DC runs and even other classes use dread.
for many runs i think i will be more usefull with frost, plague fire or terror.
If your looking for heals Dread > Vorpal > everything else
If your looking for debuff Frost > Terror > plague > ( I still don't trust our ability to keep plague stacked) > Dread (very likely someone else in party has it already so it doesn't stack)> Bronze > Vorpal
If your looking to dps and your crit chance is low, Fey > Dread/Vorpal
If you looking to dps and your crit chance is high, Dread/Vorpal > Fey
So basically any enchantment besides Dread, Frost, or Fey and you are making choices based on cost/availability not necessarily performance. In those cases some sacrifice is being made but there is nothing wrong with going within your budget or experimenting.
As for Dread vs Terror - I lean toward giving as much to the group as possible as a support player, especially on bosses, and Terror does exactly that. I would use a dread but on my CW or HR Trapper, not on my DC.
If I wanted to be a DPS DC I would use Fey for its increase in damage, otherwise I'm running a Terror.
Frost is a great one as well; however, it does have a down time and on bosses, downtime is not a good thing, the same applies to the Bronzewood.
If the devs made Trans/Unpar lose the downtime on Frost/Bronzewood I would consider swapping over to the Bronzewood.
As for budget, Terror right now is super cheap on PS4. I think I saw a Trans going for under a million the other day. Mine is ready to rank up to Unpar but I am holding off until I get all my other enchantments up to 13.
The other enchantments deal more damage and/or enable the group to output more damage, which is always welcome.
Contagion - Cleric
Testament - Wizard
Pestilence - Ranger
Dominion - Paladin
NIGHTSWATCH
XD
But yes, if we're doing Tong or multi runs of FBI then sure give me a moment...
(Secretly, every time I unslot enchants I worry I'll accidentally destroy them instead. It's just not worth the stress outside of Tong)
-if you have a high crit dps build, go for dread or vorpal
-if you want buffing/debuffing, go for terror, frost or plague fire
-in a lower crit build feytouched or lightning
I use plague fire myself, very good in DO as debuffing, in AC as healing or heal/buff also good but its harder to keep the stacks up, there terror might be a better/easier option. I don't like frost or holy avenger that much because its not a steady debuff.
As for Terror being useless; most BiS groups I run with rarely do I see more than 2 of the 3 sword debuff companions due to DPS being selfish players and they tend to have Air Archons summoned. The debuff from the terror helps, maybe not BiS but it is better than Fey or Lighting that I see some DCs using.
Dread works if no other player is using dread. Holy Avenger is another enchantment worth considering as well but usually I see that on the Pally, so I stick with my Terror because the AC I run with uses the Frost. I could go Plague Fire but that is typically used by the GF or the CW buffers I run with. I also would equipped the Bronzewood but again, a GF I run with has that so it mostly stays in my shared bank.
I stick with the terror as most of the groups I run with I do not see that enchantments. 8% debuff in the enemies defense and damage output is ok and when I see only my DC with a debuffing companion it helps the group out. Like I said, most players I have seen from random pick up groups in T9 that are 16-18K are selfish, including Tanks and other DC. They run Air Archons and they also run Lighting or Fey enchantments throughout the full run. I can see DPS being selfish but lately it has been the support builds as well.
Contagion - Cleric
Testament - Wizard
Pestilence - Ranger
Dominion - Paladin
NIGHTSWATCH