Finding the right IG item takes so many runs, and building an IG group still takes time, and they often don't last more than one run, so doing it over and over again takes quite some time.
I know there might be a player base problem, but why are the queues mixed ?
I want to farm items so I select IG queue. But I get 80% of the time bots or players from random queue who just want to farm AD and stop at bronze, therefore wasting my time. This is nonsense.
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You think bronze runners waste your time? Well, I think gold runners waste my time. Since I started having to do IG again because of RQ, I've left more than half my IG runs after the first round because people went for gold. I don't like telling people what to do, but if they go for gold, they are doing it without me.
While it is more effort to form a pre-made, but it is better in the end because you have five players with the same goal who are willing to do multi runs.
The only people queuing IG should be fleece runners. Gold runners queuing with less than a pre-made group will probably be disappointed, and be holding AD/fleece runners hostage.
I have 7 characters. I try to do skirm + dung on every alt per day. I dont want to waste time (about 30 minutes) whenever I go to IG, because it happens 3 to 4 times a day. Its often the case that ppl want to go for gold even though I'm the only one in pt, that deals damage. It is not nice, when I'm forced go to gold or leave the que and receive a penalty.
In my opinion, gold runners should be excluded from random que.
The random que is broken. I get the same skirm/dung on 3-4 alts.
I have gears for companions, I dont need it. I havent any reason to go gold and lose 1.5h-2h. Especially that drop is sucked. Today Ive got 4 rare items, so bad that it was impossible to put them on ah.
I try not to leave the que, but sometimes I'm tired ... I'm fed up.
I have nothing against gold runners, but our goals are divergent.
Unluckily the game does not offer too many earning opportunities.
Its bad the same for you and for me.
(and please forgive my English )
Skirmish from random que
They went for gold, it lasted 46 minutes.
--- OMG! ---
The fact that gold runners are related to random que makes it even more difficult.
The discrepancy of goals is the cause of our issue.
Random runners want to do IG as soon as possible, vote for bronze, gold runners want to go for gold. Dont you see any contradictions here?
For that reason, everyone is getting angry.
Yesterday, 7 characters: 2x PoM, 2x IG, 1x Throne, 2x DL.
My brother had even worse. 3 characters, he got 1x IG, 2x PoM.
At the last he left and after finishing the penalty, he tried again and got ... PoM.
Horror.
> In epic dungeons, i never met so many players with green lv. 70 and unleveled artifact gear without any set bonus before the changes. This is always a 30 min penalty for me, beacuse other way it would take over an hour in cn. And if i get twice such a team, i call it a day before i have to smoke a whole package cigarettes to calm down.
And when you see a bot or a damn farmer who goes bronze, you can't even kick them, it takes 15 minutes or he is the only one with the lead (only one who can propose a kick), so you can just see a bot just casually afking and you cannot do anything about it because HEY, you have to take a 30 min penalty for his sake ! great !
I was aware that low level GWF tried to contribute in killing mobs. He even used Mighty Leap to try to reach mobs faster. So I dealt less damage in order to leave more mobs to him.
But another high level class apparently didn't bother. She used lighting enchantment so nearly all groups of mobs died in 1 or 2 seconds.
That low level GWF probably was like: "What the heck??? Am I supposed to just follow them and do nothing?" I felt sorry for him. ¯\_(ツ)_/¯
Accept it, form a group or don't queue it. Unfortunately, this is the situation the dev's have created and we have to live with it or boycott it. And no, I will not now, nor ever, be using the random queues and I will not carry random pugs through things like IG due to the stupid penalty system.
5 people que up on RQ that is by it design a PUG. (if they don't want a PUG "wasting their time" don't que RQ people!) yes I know they don't want to bother dealing with others for longer than they must to get to the AD....but that's the "M" and "P" in MMORP isn't it? People feel other under geared, inexperienced, low dps classed etc. players are hampering them and their speed to the AD....hmm folks do you scream at deaf people, trip blind people, steal crutches/wheelchairs from mobile impaired people as well? Maybe you kick dogs and steal binkies from infants as well.....gaawleee!
You are 1..(one) solo, single, uno, mono 1 unit of 5 people, 4 people are "selfish" because YOU don't want to do what THEY are doing. Take your ball and go home whiny brats...jeez. I'm out dpsing the rest of the group and I don't want to stay so I'll go on strike, call my companion back, not participate, hold my breath, stamp my feet, pout...good job! YOU aren't selfish it's the OTHER 4 players that are selfish! *rolls eyes*
Yes, RQ forces a PUG and that sucks for speed runners getting to their AD that they have to deal with other players. I hate paying taxes. standing in lines and listening to inane conversations about fluff and twattle. But it's reality, it is what it is, we DO have to deal with others that we may not like, we do have to stand in lines, pay taxes etc... it's life, get over yourselves!
The other day, someone in IG asked about gold. I told the group they should do what they want, but I am leaving after the first round regardless. I was then told to HAMSTER my self because they queue with three people going for gold. I don't know why that person was so nasty. He already had the voting rigged. He probably intended to hold one or two people hostage to go for gold and hadn't anticipated me leaving. And now their gold run will take much longer since I was paingiver LOL
All the developers cared about is queues firing faster. Doesn't matter if they are successful runs (FBI/MSP on epic queue for example almost always fail) just that they fire faster.
So by their measure of success RQs are a stroke of genius. To the players it's a complete fail.
What I would have done is given good rewards for folks running the other content such that they would queue up for it. Clearly what the devs believe are good rewards and what the players believe are far apart. For instance if you run Heroes Accord you get 2500 refinement, if there is a tank or healer bonus it's 1000AD. What I would have done is give out a HA token. 7 tokens gets you an ultimate enchanting stone (account bound). 4 gets you a coalescent ward. Then I would subject myself to that.
That is not even close to motivating me to subject myself to such content. They just don't have a clue.