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Do monsters get penalty when I outlevel them ? (should I skip zones I overlevel to keep challenge? )

unangwataunangwata Member Posts: 183 Arc User
So somehow I get more xp than I need and I outlevel zones quickly. I want to keep game challenging so I think if I should skip low level zone and go straight to next one, so I can keep game chalanging.
My dilema is if monsters get penalty if I outlevel them ? If not I could just use quest gear and do them all. But if they do get penalties then game would be too easy.

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  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User
    You also get stuff for doing each zone. Whether you want to do them in order or come back later when you're really overpowering in the zone, that's up to you.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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  • kreatyvekreatyve Member, Neverwinter Moderator, NW M9 Playtest Posts: 10,545 Community Moderator
    unangwata said:

    Yeah I know, but that doesn't answer the question. Do they get penalty ?

    I'm not exactly sure what you mean by penalty. The amount of experience for kills you get is less than you would for killing monsters closer to your level. Monsters will not attack you if your level is much higher than theirs.
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  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User
    They do less damage if you gear is closer to your level on account your defense/deflection is higher.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • wintersmokewintersmoke Member Posts: 1,641 Arc User
    unangwata said:

    kreatyve said:

    unangwata said:

    Yeah I know, but that doesn't answer the question. Do they get penalty ?

    I'm not exactly sure what you mean by penalty. The amount of experience for kills you get is less than you would for killing monsters closer to your level. Monsters will not attack you if your level is much higher than theirs.
    What I mean if they do less damage and such, less defense or anything like that.
    There is no penalty. The damage is fixed by level. A level 1 enemy doe 1 - 2 damge, a level 2 enemy does 2 - 3 damage, a level 3 enemy does 3 - 5 damage, etc... as you get stronger, your character, and your gear has more defense. It would seem that the enemy is weaker, but instead it is you that is stronger. As you level up more, it will get worse, for enemies far below your level. By the same token, if you go to an area above your level, the fights get harder. There is no penalty to you... but you have 500 hitpoints, and you are fighting an enemy that does 100 damage per hit. So you can only survive 5 hits. It is a gear/level discrepancy. This is why blue gear is stronger than green gear, at the same level.

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  • flippy#8481 flippy Member Posts: 198 Arc User
    unangwata said:

    kreatyve said:

    unangwata said:

    Yeah I know, but that doesn't answer the question. Do they get penalty ?

    I'm not exactly sure what you mean by penalty. The amount of experience for kills you get is less than you would for killing monsters closer to your level. Monsters will not attack you if your level is much higher than theirs.
    What I mean if they do less damage and such, less defense or anything like that.
    if a 5 year old tries to fight a 20 year old, the five year old does not incur any penalties

    its simply outclassed by the 20 year old

    the 5 year old does no less damage attacking a 20 year old than it does attacking a 5 year old
  • athena#9205 athena Member Posts: 575 Arc User
    unangwata said:

    Well that's not entirely true. Player gets penalty when underleveled. I went to zone with monsters 10 or more (don't remember)levels above me and I was hitting them for 1 damage no matter my gear and stats.

    There is no penalty like was said, but remember that the mobs get defense that increase as well. There are a lot of mechanics involved, but the basic is that stronger enemies have higher defense which is resistance. Your damage with resistance ignored may not be enough to compensate for that defense, hence the low damage you can do. Basic rule of thumb is stick to levels that are +5 to -10 of what you are for maximum xp gained, any higher and you won't kill them as quick and any lower and the xp is reduced.

    However, there are areas where your level is changed for the zone, like around dragons for TOD. These areas are great for leveling characters and companions because you have gear for higher levels and can do more damage therefore.

    But as was stated, its best to go through all the intro quests before level 70 campaigns (ends at whispering caverns i think) as each of these will get you those currency for the seer, and that grants some nice rewards like a retraining token and a mount. When your doing alternates, skipping them isn't a problem because you can afford to outfit them with great gear and the campaigns are where the real grind is.
  • edited October 2017
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  • pitshadepitshade Member Posts: 5,665 Arc User
    Mobs 3 or more levels above you take less damage from your attack. IIRC it starts at 75% and gets worse the higher the difference. Mobs less than your level get no consideration but at -7 levels will not aggro (in the open world) unless provoked.

    There are also reductions to XP rewards when fighting mobs whose level greatly differs from your own (up or down). You get little XP from lower level mobs and higher levels are reduced - generally you can't power level in higher zones effectively.

    Both of these considerations are based on your effective level. If you are level 40 but go to a Guild Stronghold map, you scale to 70 and are treated accordingly.
    "We have always been at war with Dread Vault" ~ Little Brother
  • rafaeldarafaelda Member, NW M9 Playtest Posts: 666 Arc User
    No penalty the only stuuf worth the grind is Neverdeath, so you canskip a full map and start a bit underleveled in the next one (what i usually do because i like mosto of the leveling instances)...

    If you feel that you dont want to "loose" any map you can com back as level 70 and ine hit everthing to see the quest (no fun here believe me) or you can change the maps you have skipped in a second toon, this way you can play all the content is almos the apropriate level till lv 60 (must have to skip 2 or 3 instances in each toon)...
    If youre doing Tyranny quests qhen they unlock you may need to skip yet another map...
    - > Thats why i only equip dark enchants on utility for more moviment and not xp and turn the guild xp off wille running under 60...

    (as a lot of people said abouve if youre 7 levels abouve an enemy it wont get agro, pay less xp and dont count for events that take kills like Tymora...)

    After 60 i'm not a good choice for advise because (my personal opinion here) i have Elemental evil instances really hard, but the boons are needed...

    if you want to speed up things but not be a bully you can skip a lot of instances or level in your guild Stronghold... (i find this boring)
    As i said before i really like the leveling campaing...
  • lordhavelocklordhavelock Member Posts: 17 Arc User
    One other problem with overleveling your zone I encountered: Issues finding Quests.

    I started playing NW about two months ago. And with my first character I was determined to play through all missions in order. I went through each Sword Coast Chronicle Deed, one by one, doing every mission. And by around Icespire Peak I notice I was ~15 levels over my enemies. Not only was I no longer getting XP for kills, and not drawing attention from mobs, but the Exclamation Marks above Mission Givers didn't always appear. So it got difficult at times to find the next quest.

    Thankfully, I was able to use the Wiki to find which mission to take next and who gives it.

    Not really a "penalty" as you're talking about, but your question about overlevevling made me thing about my experience.
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User
    .
    unangwata said:



    Nice but what is common in mmos is level advantage. For example monsters have 100% miss chance when you outlevel them in some games, as if better gear and stats is not enough. I've seen such things in too many games and I wonder if Neverwinter is the case too.

    But from what people tell it seems there is no such penalty, at least for monsters. That's good.

    As was pointed out up-thread: if you outlevel monsters by a great deal they just ignore you. You can still attack them, aggro them, but unless you do they will not initiate an encounter.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • athena#9205 athena Member Posts: 575 Arc User

    One other problem with overleveling your zone I encountered: Issues finding Quests.

    I started playing NW about two months ago. And with my first character I was determined to play through all missions in order. I went through each Sword Coast Chronicle Deed, one by one, doing every mission. And by around Icespire Peak I notice I was ~15 levels over my enemies. Not only was I no longer getting XP for kills, and not drawing attention from mobs, but the Exclamation Marks above Mission Givers didn't always appear. So it got difficult at times to find the next quest.

    Thankfully, I was able to use the Wiki to find which mission to take next and who gives it.

    Not really a "penalty" as you're talking about, but your question about overlevevling made me thing about my experience.

    It is buggy on Icespire peak when you finish one path of quests and the next doesn't present a ! or ? to indicate the next path of quests. Not sure if it was done on purpose, but the best thing to do in any similar situation is talk to everyone. I think the pirate islands are the same way.
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User


    It is buggy on Icespire peak when you finish one path of quests and the next doesn't present a ! or ? to indicate the next path of quests. Not sure if it was done on purpose, but the best thing to do in any similar situation is talk to everyone. I think the pirate islands are the same way.

    It is that way in all leveling zones if you outlevel the area. Then you resort to wiki and talking to everyone.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • citoijen#8777 citoijen Member Posts: 8 Arc User
    edited October 2017
    How about under leveld? Tried to run vault of the nine as TR lvl 63 no special gear'got 'promoted' to lvl 70 there and with a bit of struggle got to the beholder and there no chance at all....Maybe in a party ?
    And meybe the wrong thread :)
  • pitshadepitshade Member Posts: 5,665 Arc User

    How about under leveld? Tried to run vault of the nine as TR lvl 63 no special gear'got 'promoted' to lvl 70 there and with a bit of struggle got to the beholder and there no chance at all....Maybe in a party ?
    And meybe the wrong thread :)

    This is a common issue. Vault was introduced when the level cap was 60 and was reasonably challenging then. At mod 6, the cap was raised to 70 and Vault was changed to level people up to that but the scaling is really bad. Try to get someone to run it with you (ask in PE zone if you don't have a guild) or wait until you are level 70 with some gear. You could also wait until you start Sharandar and farm some of the leveling gear, as that will help, but only if the other options just don't work for you.
    "We have always been at war with Dread Vault" ~ Little Brother
  • citoijen#8777 citoijen Member Posts: 8 Arc User
    Sorry to bother again...tried to find the vault in my journal, was gone, went to the npc that gives out the quest, no response. I must have scratched the quest in my struggle to leave that place :(. Is there any way I could redo this? I like the artifact that drops there.
  • grogthemagnifgrogthemagnif Member, NW M9 Playtest Posts: 1,651 Arc User
    unangwata said:

    I completed Neverdeath Graveyard and I do dailies, maybe that's why I overlevel, together with exp from invocations.
    So I'm thinking of doing it all if the monsters get no penalty. I would use quest gear only, I just would have more hp and feats -no problem.

    When the Devs added the Tyranny of Dragons (ToD), they forgot to upgrade the levels to account for the extra xp earned. I went through the levels with my first characters during Mod 1 and only had a few quests to finish in Whispering Caverns when I hit level 60.

    To accommodate the extra ToD quests from Neverdeath onward the Devs would have to expand the character level xp caps fr each level to account for the extra xp from the additions to Neverdeath, Ebon Downs, Rothe Valley, Icespire and Whispering Caverns (Dragon HEs and Dragon Cult Dailies) plus add xp for the last 3-4 quests in Whispering Caverns. This probably would not be appreciated by those who want to get to level 60 as fast as possible. This would be a good 'Balance' to the game.
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