Attempted a Tomb despite the cleric bugs right now and completed it. It was actually much easier than we first thought it will be but the reason we took 1 hr 40 mins was mainly because of the fact that the companions (5 sellswords) kept falling off at the Ras Nsi as he sometimes is slow to get to the other side away from the ghost so as at the last second, he moves sometimes to the other side, the companions are slow to follow him if they're still attacking him thus they kept falling off and we had no dmg going once comps were gone so spent time to discuss what to do and if the dmg dealers needed to change comps but ultimately things fell in our favor eventually and got the last boss done. Damage was great (when comps were alive). Overall, the last boss, if your comps don't fall off a lot, pretty doable with 5 dc's and it can be done much faster if you don't go thru the whole comps falling. Thanks to
@usernamefatigue,
@groo111,
@jcrrrx3 &
@elwing#6559 for this run. Was
@groo111's idea to attempt it and was fun despite the current bugs that is on live to the cleric class.
Two hits of note was a 12.2 mil daunting and an 11.6 mil daunting from myself. My damage went into negative after reaching 2 billion so not sure if that's 2.5 billion exactly at the bottom of the chart or more. I'll record another run if it ever happens again.
Comments
Augments will put a nice spin on this aspect when changes go live.
With guildies we have completed Tong yesterday too
https://www.arcgames.com/en/forums/neverwinter/#/discussion/1235268/tong-5-dcs-run
Lot of fun and surprisly very easy (however all of us are experimented DCs). never saw Orucs dying that fast, hihi. 3 attemps for last boss, some adjustement was needed then we cleared it (in 49 min)
We runned it very carreful, but totally doable in 30 min.
Those runs are always very fun !!!