After spending millions in AD to aquiring Masterwork recipes the best chance of bing able to create Tier3 MWIii is still only 60%. This is utterly unworkable in a sense that the RNG creates numerous failures and numerous mats and money losses. Even if you are lucky enough to purchase or acquire a mythic artifact (Forgehammer of Gond) which ia also very expensive that success rate at best is only 75%.
Having RNG/ failure factor in mastercraft makes it almost impossible to custom make armor or weapons for people in my guild. I cannot reliably take an order to make anything without having to factor material loss and recipe failure into the cost. So i am either faced with asking people for more mats or justing waiting until I can successfully make an end product item and then selling it. Either way the customer or the myself ends up spending more money than the cost of the item itself. If someone can just buy the end product item on the AH, getting a guaranteed item, this renders custom order cradting a joke.
Two things in MW professions need to be addressed actually
1) Removing the RNG factor
2) Removing the limitation that only one generate Forge hammer can be used at a time.
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Comments
Removing the limitation of one forgehammer would require the ability to use two of the same artifacts and/or the ability to use artifacts without a cooldown for a second effect. Both bad ideas. Together, very bad especially for the PvP crowd.
Masterworks is fine. It has always been said by Cryptic that it would be difficult and expensive, and it is. That is why some of us like it. I enjoy the difficulty and get a smile when I see a low chance item succeed. The addition of the masterworks vendors in the Stronghold was plenty to help reduce the costs.
- you charge more than required and eat the potential failures, hoping that you make a profit/break even in the long run.
- you inform them of the risk of doing it at cost. If there is a concern about trust, video record your opening of the completed task to show success or failure. Broadcast it.
If using mastercraft to make AD: As far mitigating the risks of RNG, you have to include that in your markup of any sales items or offerings. This is part of any business venture... and if the risk is too high for you, cut your losses and stop now.Fyre, Eyce & Wynd
Ladies of Neverwinter
I stopped believing this morning; Journey is going to be PISSED.
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