In 3-D testing mode (Play from beginning of story), map transitions fail to progress the test character to the next quest map. For example, I have an NPC send the players into a custom sewer map via the Sludge-covered well in Blacklake District. Upon interaction with the well, the player is taken back to the Blacklake entrance as opposed to the spawn point on the custom map. I've tried deleting and recreating the transition, but the issue remains. This was brought up in Foundry zone chat by several authors with their respective quests as well. Playing the individual maps, whether custom or zone, loads just fine, it's the transition to and from that isn't working properly. Understandably, it's likely not high on priority but worth bringing to the attention of the team.
@terramak