First of all, a big thank you to the Devs for fixing the Healadin in combat steady drain of Divine Call, this bug used to be infuriating.
Knights Valor & Bond of Virtue is bugged. It has been for a long time. We get locked on combat for the duration of the dungeon and one of us is required to deactivate the power after every battle, or neither of us can do anything but run and fight. This may not seem like a problem until the tank and healer are just standing there at the door with the team standing behind waiting for one of them to open it.
Hopefully this report sheds light on the problem.
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