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Illusionist's Gambit. Do something about the Bronze Runners plz

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  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    edited April 2017
    urabask said:


    But at that point you're basically just asking for Cryptic to triple the length of the skirmish without increasing the actual rewards.

    Increased time only for the fleece farmer. Gold runners just get more opportunity to go for gold.

    Increase reward? After seeing people willing to run themselves silly for the +5 UD rings and mod 10/11 grind people are willing to tolerate, my guess is the devs are in no hurry to increase the rewards. Maybe two mod from now.

  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    adinosii said:

    However, you can run 2 or even 3 Bronze-level skirmishes in the same time as one Gold, for double or triple the rewards - you will get more Fleece and a higher chance of a +4 ring.

    And a near-zero risk of a failed bronze run. You have too may low-geared players or bad luck with the reflect damage will sink a gold run.
  • dameon2kdameon2k Member Posts: 77 Arc User
    I have always thought to correctly implement there voting system the rewards should have been tiered accordingly. Risk vs Reward formats usually work best in these type of situations. The Gold awards should be so good everyone wants to go for Gold yet people are settling for Bronze. The devs have made nice changes recently and I am sure they will address this as well.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    dameon2k said:

    I have always thought to correctly implement there voting system the rewards should have been tiered accordingly.

    Yes, in a "Perfect World" that would be the case. Here, however, it's not....Bronze simply gives the best Reward/Effort ratio, and there is Zero incentive to do Silver or Gold.

    Hoping for improvements...
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    edited April 2017
    I've ran about 9 bronze runs result all green
    about 4 silvers 1 green 3 blues
    55 golds 1 light thief, 8 purples (including 2 rings w offense slots and one worthless plus 5) and approx 28 blues. rest green. (I say approx because I haven't been keeping score. I have 18 for sale though and I've broken down at least ten. I think if anything i'm underestimating the blues. a good number have only been worth salvage value.

    it would be interesting to see the results for bronze.

    as a side note on xbox at least I've been mostly pugging because my guildies tend to get bored after 2 runs or so. there was a day in there where most pugs were wanting bronze but since then the majority are not going for bronze. they are going gold. so I think they got tired of the many many greens from bronze. Yes it's possible to get a good pull but I think MUCHHHHH less likely than gold.

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  • urabaskurabask Member Posts: 2,923 Arc User
    edited April 2017

    urabask said:


    But at that point you're basically just asking for Cryptic to triple the length of the skirmish without increasing the actual rewards.

    Increased time only for the fleece farmer. Gold runners just get more opportunity to go for gold.

    Increase reward? After seeing people willing to run themselves silly for the +5 UD rings and mod 10/11 grind people are willing to tolerate, my guess is the devs are in no hurry to increase the rewards. Maybe two mod from now.

    Which means that you don't understand how terrible the odds of getting the gear you want are. There are 240 different drops from this skirmish. Demogorgon has 35 ffs. The grind for mod 10/11 is NOTHING compared to this garbage.
    I8r4ux9.jpg
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    Simply put.. the only way to fix this is to alter the loot table..

    I havent read everything on this thread.. but now that Ive farmed enough of this.. the whole issue is that bronze rewards = gold.. almost 99% of the time.

    WHY the hell stay? there is no reason to.

    that great 1% chance to get the +4 item you want.. is pathetic.

    you will almost always get a green in bronze and you will almost always get a green in gold.. for ten more mins of time. In addition you need a minimium I level and/or at least a competent built team to finish gold.. most people can scrub a dub on last stage.. god forbid if you get deflect lol.

    GOLD win, has terrible loot table..

    GOLD wins should drop GREEN totally.

    GOLD wins shoudl really start at +3 and go to +5.

    Bronze like +1 99% of the time with small chance at +2 and then

    Silver should be like +2 90% of the time and +3 10% of the time.

    This is how you fix this utter garbage..

    What nonsense.. when we were discussing loot, this is excatly what was pointed out to them.

    YOU waste so much of our time doing nothing.. we are just sick of it.

    WHO thought it was a good idea to run the longest skirm we have for the same you get if you just quit and leave after 5 mins.. why waste another ten mins at all?

  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User

    Simply put.. the only way to fix this is to alter the loot table..

    I havent read everything on this thread.. but now that Ive farmed enough of this.. the whole issue is that bronze rewards = gold.. almost 99% of the time.

    WHY the hell stay? there is no reason to.

    that great 1% chance to get the +4 item you want.. is pathetic.

    you will almost always get a green in bronze and you will almost always get a green in gold.. for ten more mins of time. In addition you need a minimium I level and/or at least a competent built team to finish gold.. most people can scrub a dub on last stage.. god forbid if you get deflect lol.

    GOLD win, has terrible loot table..

    GOLD wins should drop GREEN totally.

    GOLD wins shoudl really start at +3 and go to +5.

    Bronze like +1 99% of the time with small chance at +2 and then

    Silver should be like +2 90% of the time and +3 10% of the time.

    This is how you fix this utter garbage..

    What nonsense.. when we were discussing loot, this is excatly what was pointed out to them.

    YOU waste so much of our time doing nothing.. we are just sick of it.

    WHO thought it was a good idea to run the longest skirm we have for the same you get if you just quit and leave after 5 mins.. why waste another ten mins at all?

    if you look at what I've ran (and I've got a 2 more purples one more light thief and a lot more blues and I've done about ten more gold runs since posting)

    the odds appear to be about one in ten from my limited experience. 3 in ten for blue and 50 to 60 for green on gold runs. the odds are not that pretty on bronze. Yeah it's still a lot of grinding and I think people are giving up on doing gold before they've done as many of me. it's all I've been running this weekend but I've gotten three plus 4's with double offensive slots. two rings and a sword knot. pretty sure If I'd been bronze running this I STILL would not have those items. LOL
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    no.. i didnt say you could get those items in bronze.. its that generally speaking.. almost every gold run = the same loot as bronze.

    I understand you cant get those items in bronze.. but , I wasnt get a 1 out of ten item either.. i dont care about blue either.. just purple + 4 items.

    dont even care about +3 items.

    What I am saying.. is that generally speaking, to get a +4 item is extremely rare out of gold.. the rest of the GARBAGE loot doesnt matter..

    you will almost always get a green in Gold runs..

    you will almost always get a green in Bronze runs..

    the difference is I believe, a +2 is max gear out of bronze.. and in Gold it opens up everything.. but you will almost never win them.

    To get a +4 item that works.. I would say the chances are more like 1 out of 60 runs..

    do you really want to run 60 runs x whatever amount of times..

    AND its BTA.. which blows.

    MAKE them sellable..

    at least then, we can exchange someones super lucky RNG luck.. for AD and get the ones we may want/need.

    Without the ability to choose what +4 rare wins you will get.. you will be running this ad nasuem to get the items you may want.


  • urabaskurabask Member Posts: 2,923 Arc User
    edited April 2017

    Simply put.. the only way to fix this is to alter the loot table..

    I havent read everything on this thread.. but now that Ive farmed enough of this.. the whole issue is that bronze rewards = gold.. almost 99% of the time.

    WHY the hell stay? there is no reason to.

    that great 1% chance to get the +4 item you want.. is pathetic.

    you will almost always get a green in bronze and you will almost always get a green in gold.. for ten more mins of time. In addition you need a minimium I level and/or at least a competent built team to finish gold.. most people can scrub a dub on last stage.. god forbid if you get deflect lol.

    GOLD win, has terrible loot table..

    GOLD wins should drop GREEN totally.

    GOLD wins shoudl really start at +3 and go to +5.

    Bronze like +1 99% of the time with small chance at +2 and then

    Silver should be like +2 90% of the time and +3 10% of the time.

    This is how you fix this utter garbage..

    What nonsense.. when we were discussing loot, this is excatly what was pointed out to them.

    YOU waste so much of our time doing nothing.. we are just sick of it.

    WHO thought it was a good idea to run the longest skirm we have for the same you get if you just quit and leave after 5 mins.. why waste another ten mins at all?

    Having a bronze/silver/gold structure is a terrible idea for a skirmish that is supposed to be the main source of companion gear. It should be a 5-10 minute skirmish depending on how well you're geared and it should be easily completable. They should also scrap everything but the +4s (and honestly they could cut out a large portion of them even) and add gear with recovery. The aim should be to provide a manageable grind for companion gear that most players can complete because we all expect people to have good comp gear in end game parties.
    I8r4ux9.jpg
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User

    no.. i didnt say you could get those items in bronze.. its that generally speaking.. almost every gold run = the same loot as bronze.

    I understand you cant get those items in bronze.. but , I wasnt get a 1 out of ten item either.. i dont care about blue either.. just purple + 4 items.

    dont even care about +3 items.

    What I am saying.. is that generally speaking, to get a +4 item is extremely rare out of gold.. the rest of the GARBAGE loot doesnt matter..

    you will almost always get a green in Gold runs..

    you will almost always get a green in Bronze runs..

    the difference is I believe, a +2 is max gear out of bronze.. and in Gold it opens up everything.. but you will almost never win them.

    To get a +4 item that works.. I would say the chances are more like 1 out of 60 runs..

    do you really want to run 60 runs x whatever amount of times..

    AND its BTA.. which blows.

    MAKE them sellable..

    at least then, we can exchange someones super lucky RNG luck.. for AD and get the ones we may want/need.

    Without the ability to choose what +4 rare wins you will get.. you will be running this ad nasuem to get the items you may want.




    if it's one out of 60 runs why Have i ran 70ish runs with three usable plus 4s? 2 light thieves, and 6 more defense (still usable for some) plus fours and one def plus 5?
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    urabask said:

    There are 240 different drops from this skirmish. Demogorgon has 35 ffs. The grind for mod 10/11 is NOTHING compared to this garbage.

    Wow. Didn't know that. That's nuts expanding the pool of prizes like that. Yea, gold is pretty much a waste of time then. The bronze runners are doing the gold runners a favor then by short-circuiting their runs.

  • mightyerikssonmightyeriksson Member Posts: 842 Arc User
    Sooo, one week in on console, and holy HAMSTER this is going to be tedious...

    If you run to Gold, lowest reward should be no worse than a +3.

    Or even better, you get a "magic" token that you can exchange for the companion piece you need, "a chance"™ at 1 in Bronze, 1 for Silver, 2 for gold, and then adjust the cost to whatever you deem reasonable...
  • nameexpirednameexpired Member Posts: 1,282 Arc User

    as a side note on xbox at least I've been mostly pugging because my guildies tend to get bored after 2 runs or so. there was a day in there where most pugs were wanting bronze but since then the majority are not going for bronze. they are going gold. so I think they got tired of the many many greens from bronze. Yes it's possible to get a good pull but I think MUCHHHHH less likely than gold.

    I guess many PC players still have their Loyal Avenger gear from SCA.
    The purples are not worth farming for them as they are BtA.
    Hence the problem might appear different in a X-Boxed world where no Loyal Avenger gear exists.

    Imaginary Friends are the best friends you can have!
  • terrasight#2000 terrasight Member Posts: 112 Arc User
    Also PS4... I've adorable gear on fire archon companion but want to complete my sellsword and this is near impossible with the drop rate.

    Nothing after 60+ runs... only green and blue... ONE +4 ring with more crit then power (fierce, need the Heroic ones)... no neck, belt or swordknot....nothing...
  • rafaeldarafaelda Member, NW M9 Playtest Posts: 666 Arc User
    edited April 2017

    no.. i didnt say you could get those items in bronze.. its that generally speaking.. almost every gold run = the same loot as bronze.

    I understand you cant get those items in bronze.. but , I wasnt get a 1 out of ten item either.. i dont care about blue either.. just purple + 4 items.

    dont even care about +3 items.

    What I am saying.. is that generally speaking, to get a +4 item is extremely rare out of gold.. the rest of the GARBAGE loot doesnt matter..

    you will almost always get a green in Gold runs..

    you will almost always get a green in Bronze runs..

    the difference is I believe, a +2 is max gear out of bronze.. and in Gold it opens up everything.. but you will almost never win them.

    To get a +4 item that works.. I would say the chances are more like 1 out of 60 runs..

    do you really want to run 60 runs x whatever amount of times..

    AND its BTA.. which blows.

    MAKE them sellable..

    at least then, we can exchange someones super lucky RNG luck.. for AD and get the ones we may want/need.

    Without the ability to choose what +4 rare wins you will get.. you will be running this ad nasuem to get the items you may want.




    if it's one out of 60 runs why Have i ran 70ish runs with three usable plus 4s? 2 light thieves, and 6 more defense (still usable for some) plus fours and one def plus 5?

    see the post below... is like my life...

    Also PS4... I've adorable gear on fire archon companion but want to complete my sellsword and this is near impossible with the drop rate.

    Nothing after 60+ runs... only green and blue... ONE +4 ring with more crit then power (fierce, need the Heroic ones)... no neck, belt or swordknot....nothing...

    I have the kind of luck as "terrasight#2000"
    So till i can see youre really lucky on your runs man, all i got from like 50 runs was 1 scourge blade (only one paid companion use that, and one half good ring, and both are +4 stuff that i put in my alt...
  • randomdigits#2166 randomdigits Member Posts: 700 Arc User

    I think this is a flaw created by the developers. The rewards should not be rougly equal for bronze, ie, and they shouldn't actually ASK if you want to continue. It's a load of HAMSTER. IG isn't really even a skirmish. It reminds me of some foundry arenas I've been in.

    This.

    This issue is a game design flaw. Players should appreciate the existence of other players in the game, not suffer from it. My solution to this would be to create two separate versions of this Skirmish (normal and epic) and let people make their choice before queueing.

    There is also another issue with arrogant/juvenile players who do not respect other players. That one has no easy solution, but, next time your side of the team outvotes the other player or two - perhaps you can say sorry to them, not to start jumping.




    Ana Taletreader (CW) / Friend of Casual Gamers
  • artifleurartifleur Member Posts: 642 Arc User
    edited April 2017
    I remember when IG first came out everyone wanted to go for gold while all I wanted was the fleece for my weapons. I got very upset and ended up making a team with my alts to solo bronze reward.

    The problems with IG are :
    - The chance of getting a +4 companion item you can actually use for gold reward is far too low considering the time it takes and the risk of failure
    - Gold reward doesn't give more fleece than bronze and should give at least 2 if not 3 fleece
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