1. Prophecy of Doom: Does not instantly recharge after enemy is killed. 2. Annointed Holy Symbol: Does not give temp HP 3. Holy Fervor: Does not increase AP gain for Chains of Blazing Light 4. Break the Spirit: Most of the time only ticks 4 times instead of 5, making it deals 20% less dmg than it should. 5. Divine Armor: Does not give temp HP in some instances 6. Sacred Flame: Does damage to allies instead of giving temp HP in PvP
I agreed and liked, hopefully if we do that they will actually respond or something. Also Chains does not give anything until it activates on an enemy so that could be the source of the problem as it is after ability is used.
Comments
Mod 12.5 PvP Power/Crit/Arp Optimization
Youtube channel (PvE/PvP)
Mod 12.5 PvP Power/Crit/Arp Optimization
Youtube channel (PvE/PvP)
Taylor DC/DO & AC Buff/Debuff - Guild Gutbusters Brigade - PVE
May the Torm of Understanding guide us!