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Stronghold PVP changes.

plaviaplavia Member Posts: 540 Arc User
consider the next patch is about guild and we will have PVP maps update.
what small PVP changes from guild prespective will you like to see.

1) make the conqueror shards easy to get: 1 win or 2 loses with capturing points.
to complete this task we shouldn't have to go back to master of coins. it should give you the shards immediately when we done our daily PVP.


2) add options for obtaining influance, the daily grind is way to repetitive and will never end.
players should have options of getting the daily 400 influence:
5 stronghold HE
2 PVP wins
2 skirimish
1 epic dungeon


3) add small PVP guild league. for each guild, player with most wins at the end of each month will get temp title with small bonus such as 10% running speed.


4)make PVP guild league. SH rank 20 should compete between themslef. (a low level guild withous 8K ArP boon can't do proptional damage to high level guild)


5) introduce guild PVP foundry map. each guild can have 1 PVP domination map designed by one of her Dungeon Masters.
player from other guild will be able to play it.
at the end of each month the map with most players played (excluding own guild players) will receive chest of goods (overload enchants, vouchers etc.)


6) stronhold PVP map need a change.
my first idea will be to reduce the amount of players but since gauntlgrym map is dead as well it's not a good solution.
either way both reward and content need a change
(the piercing damage companions need a fix. and cap conditions as well, currently one TR can hold a nod against 20 other players)


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