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A crazy idea...

overdriver13overdriver13 Member Posts: 1,521 Arc User
Minimizing the effect of the gear gap, packaged as a new type of PvP.

Everyone starts naked with level 1 weapons. At mid node is a treasure chest. When any node is captured, a key appears randomly in one of the capturing characters inventory. Capturing home node unlocks one of the capturers mounts, though they need to go to mid to use the key to get their mount. Capturing mid unlocks main and offhand. Capturing enemy node unlocks armor.

Upon opening the chest and taking an item, the character dies (cannot be revived) and after fifteen seconds, respawns in the same place as always.

That is a pretty fair fight in terms of IL, and even when a geared out enemy gets back a piece of gear, they leave their team at a numerical disadvantage for fifteen seconds. Fifteen seconds being enough time for a numerical advantage to take mid so one of their players can get their main and offhand also.

When there is a combined total score of 1000, any gear recovered goes back in the chest at mid.

This way, gear still has a significant influence on the outcome, but not nearly as much as now, and it would give under geared players a fighting chance.

Comments

  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    edited March 2017
    -1

    @overdriver13
    one of the worst convoluted complicated suggestions from one of the smartest posters sorry bro .. that would totally ruin the flow of the match
    and? I dont even want to think how it would effects kill death ratios / ELO / and balance / swapping gear .. knowing who has the key etc aside from the fact the people refuse to use Voice in PVP to co ordinate then get wrecked then complain

    the rewards for earning the match are what then exactly ??


    P.S are you high ?
    Post edited by kalina311 on
  • mcgwarfacemcgwarface Member Posts: 160 Arc User
    Still would be fun. Im always a fan of having multiple pvp formats. It should be multiple maps...... premade team, solo random, all v all, and lev 1 v lev 1 formats. Each their own.

    Quit dictating format to people. Your version of fun and balance is not theirs. (Not talking to anyone in particular)
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    There should be one varient where the spawn gate never drops, and whichever team whines the most about the current overpowered class wins.
    No idea what my toon is now.
  • wintersmokewintersmoke Member Posts: 1,641 Arc User
    jonkoca said:

    There should be one varient where the spawn gate never drops, and whichever team whines the most about the current overpowered class wins.

    !

    DC's have an advantage as the most recent nerf victims

  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    Winter, boo lol. It sounded good at the time. And ya, I was. :-p
  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User

    Winter, boo lol. It sounded good at the time. And ya, I was. :-p

    I thought so it did not match the style of your usual posts lol :D

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