I've finally gotten to the point where i can max out some other encounters to level 4 besides my regular rotation. Currently i use POP( with owlbear), arms of hadar and killing flames. It works great for AOE and decent for single from what i can tell. However, i want a more dungeon boss minded option to turn to and am not sure what that rotation would be . I was thinking of maxing either dreadtheft or warlocks bargain. I've been playing around with hadars grasp, which is cool, but i dont think it would work on dungwon bosses. Thoughts?
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Cursed target affected by HG> getting ~15% dmg increase. But, not sure do it work for bosses. Because I think target firstly had to be CC in first place.. In other words u need to test dmg output on 2 type enemies.
Type 1) can be CC,
Type 2) can't be cc.
If enemy/boss do not got affected by HG debuffing effect, well then it's obvious to better keep warlock bargain.
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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2) evaluate do it where faster kill him with hadar grasp or without it..
It's old, classic way to measure power combos. Thats how we did in past, in days before advanced combat tracker, or other applications or fight logs..
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
==================================================
HG buff curses like WB, lesser curse, somehow creeping death ticks higher, and buffs puppets damage.
the go for being damnation
But it doesn´t buff dps that much on a bossencounter i think.
I will test TC and warlocks curse, collect data and report. Most likely won't get around to it until this weekend. That testing will take forever to collect enough data, and keeping the variables the same...
I will also post my finding here soon on DSA. It's huge.
Did 100 KF without DSA. Fairly simple here.
-68 non crits 999-1034
-32 crits 1969-2034
Then did 100 KF with DSA (1 orb). DSA>KF obviously
This is where I discovered what im calling a DSA crit. These DSA crits can crit on a normal hit, as well as stack with your regular crits. Its hard to explain, but if you saw the pages of data you would see the pattern. More or less you see these randomly huge numbers popping up. So.
-74 non crits
--52 non DSA crits 1050-1085
--22 DSA crits 1288-1790
-26 crits
--15 non DSA crits 2073-2140
--9 DSA crits 2290-2596
Please, I would love to have more data. I spent the better half of one night setting up and running this, and was not happy with the amount of data collected. Please duplicate and test for yourself(just keep in mind of all the variables).
All of these numbers are the range btw. Best way to display the limited data imo. I still have all the recorded data if you have any questions.
Enjoy.
Fire a blast of dark energy at your target, expending your collected Dark Spirals to increase the "damage" and Action Point gain.
Seems clear to me. This is why I went and tested it in the first place. I looked online and found no info about it. So at that point I assumed the damage bonus was so minimal to justify adding it to your rotation. I mean of all the builds I looked up, I only remember one that mentioned it, and it was saying to use DSA if your having trouble with ap gains.